Air Units
Moderators: Joel Billings, elmo3, Sabre21
- HerzKaraya
- Posts: 195
- Joined: Wed Jan 19, 2005 3:26 pm
- Location: Madrid, Spain
Air Units
First of all what great news it is to hear this game is being released anytime soon!!! I just can´t wait!
Could you post a picture of an air unit? Any nice pics in it? Leaders? Pilot names? Aces?
Are the planes rated like in WitP-AE, taking into consideration 3D air combat (speed vs. mvr) and different
altitude advantages/disadvantages? Are the units JG and Air Divisions or Staffeln and Polks?
So many questions...I´m drooling already
Could you post a picture of an air unit? Any nice pics in it? Leaders? Pilot names? Aces?
Are the planes rated like in WitP-AE, taking into consideration 3D air combat (speed vs. mvr) and different
altitude advantages/disadvantages? Are the units JG and Air Divisions or Staffeln and Polks?
So many questions...I´m drooling already
Vista, suerte y al toro!
RE: Air Units
We are still in Alpha so we don't have much in the way of graphics. I can say the level of detail for the air units is just as deep as WitP. Combat is done differently because it's a IGOUGO system. One thing that I've come to really like is the auto attack feature. Recon and bombing airfields is a major aspect of the game but can be tedious to do manually. There is an option to let the AI conduct these missions and unlike the Auto Convoy of WitP it really works. Best of all you can still conduct manual operations after giving the AI a go to hit those special targets.
Former War in the Pacific Test Team Manager and Beta Tester for War in the East.


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Cavalry Corp
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RE: Air Units
Amazin
Think of the great German aces !!
Think of the great German aces !!
RE: Air Units
Pilots not shown in the game. All the rest is quite detailed.
Pavel Zagzin
WITE/WITW/WITE-2 Development
WITE/WITW/WITE-2 Development
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Cavalry Corp
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RE: Air Units
ok could you tell us about some of the detail ?
cav
cav
- PyleDriver
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RE: Air Units
Cav as Pavel just said its quite detailed...Ron (hard sarge) is tring to finish another game for Gary also and really has helped tweek our airwar numbers...
Jon Pyle
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Cavalry Corp
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RE: Air Units
OK I was not wanting to delay anything in asking - look forward to news when its available
Cav
Cav
RE: Air Units
about air power, I hope strategic bombing won't be too effective
I know that this game is not a reincarnation of WiR, I only wanna point to WiR where an Axis player can bomb the Caucasus oil production to smithereens
I know that this game is not a reincarnation of WiR, I only wanna point to WiR where an Axis player can bomb the Caucasus oil production to smithereens
The TOAW Redux Dude
RE: Air Units
ok could you tell us about some of the detail ?
Comparing to WITP, WitE is not air centric, obviously Air model is different. But there is many detail which are exactly the same as in WITP, individual aircrafts models with each own characteristics - max/cruise speed, max alt, armor, durability, mnvr, etc. Plane types - F,FB,DB,LB, etc. Air missions - Recon, Transport, Air transport (rebase), Unit Bombardment, City bombardment, interdiction, CAP, escort, etc.
Air model is still in development - more details will come later.
Pavel Zagzin
WITE/WITW/WITE-2 Development
WITE/WITW/WITE-2 Development
- HerzKaraya
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RE: Air Units
From my experience doing the WIR for WitP Mod it is true that the air model wasn´t well suited as it is difficult to get airfights above distant ground units unless you set them to LR CAP. Dogfights just happen over airbase hexes. I guess the new WitE resembles more the old WIR in that aspect.
Losses inflicted by aerial bombing were also negligible in WitP and are probably increased in WitE (think of H.U.Rudel and his Stuka or Russian breakthroughs stopped by low flying BF110s or the circle of death of Shturmoviks...)
It´s a pity no pilot names are included, it gives so much added flavour to the air units and it is fun to see those scores rise!
And you already have the technology to include them from WitP!!!
Losses inflicted by aerial bombing were also negligible in WitP and are probably increased in WitE (think of H.U.Rudel and his Stuka or Russian breakthroughs stopped by low flying BF110s or the circle of death of Shturmoviks...)
It´s a pity no pilot names are included, it gives so much added flavour to the air units and it is fun to see those scores rise!
And you already have the technology to include them from WitP!!!
Vista, suerte y al toro!
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RE: Air Units
I wonder if the have quality or morale level??
Cav
Cav
- Hard Sarge
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RE: Air Units
I am really trying to stay away from here, with my mouth, I am going to be saying things I shouldn't
but will say, the Airwar in the game, feels real good, it may not be as detailed as WitP or BoB/BTR as far as the pilot records, but the rest of it is there
you can let the AI do most of the work, or you can handle it, both do a good job (I like to handle it myself) you can set up bait mission, you can bomb the Airfields (bombing Production and stuff like that, is already worked out, you can do it, but you can't over do it)
really, we got some great players/testers, and we got some great reseacher types, and we got some people who understand games, and what they should do, and anybody who thinks Joel/Gary/Keith don't know what they are doing, shouldn't be in these forums
if the game is this good in early Alpha, I can't wait to see it when it is finished
but will say, the Airwar in the game, feels real good, it may not be as detailed as WitP or BoB/BTR as far as the pilot records, but the rest of it is there
you can let the AI do most of the work, or you can handle it, both do a good job (I like to handle it myself) you can set up bait mission, you can bomb the Airfields (bombing Production and stuff like that, is already worked out, you can do it, but you can't over do it)
really, we got some great players/testers, and we got some great reseacher types, and we got some people who understand games, and what they should do, and anybody who thinks Joel/Gary/Keith don't know what they are doing, shouldn't be in these forums
if the game is this good in early Alpha, I can't wait to see it when it is finished

- PyleDriver
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RE: Air Units
So Ron, are you saying you don't wan't to pull a Jon...lol...I just may have a bigger mouth than you. But this game is so good its hard not to talk about it...
Jon Pyle
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- JJKettunen
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RE: Air Units
ORIGINAL: Bubi Hartmann
(think of H.U.Rudel and his Stuka or Russian breakthroughs stopped by low flying BF110s or the circle of death of Shturmoviks...)
I recommend Gooderson's "Air Power at the Battlefront". Let's hope the air power is not modelled after Rudel's (or any other air officer's) claims!
Jyri Kettunen
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.
- A. Solzhenitsyn
- Hard Sarge
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RE: Air Units
ORIGINAL: PyleDriver
So Ron, are you saying you don't wan't to pull a Jon...lol...I just may have a bigger mouth than you. But this game is so good its hard not to talk about it...
well, didn't mean it that way
overall, I am still shaky on what we can and can't say

RE: Air Units
I recommend Gooderson's "Air Power at the Battlefront". Let's hope the air power is not modelled after Rudel's (or any other air officer's) claims!
quoted for truth [:)]
Pavel Zagzin
WITE/WITW/WITE-2 Development
WITE/WITW/WITE-2 Development
RE: Air Units
Can air units defend specific targets? For example can the player put an air unit on CAP to defend only the Ploesti oilfields?
"The Motherland Calls"
Mamayev Kurgan, Stalingrad (Volgograd)
Mamayev Kurgan, Stalingrad (Volgograd)
- PyleDriver
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RE: Air Units
Well they defend the region. I keep units there until the Crimea has been taken...
Jon Pyle
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RE: Air Units
That sounds like WiR where CAP would defend everything within seven hexes (140 miles). When CAP gets overextended it can get pounded into oblivion!
Sometimes it is desirable to defend a specific hex. Is that option under consideration?
Sometimes it is desirable to defend a specific hex. Is that option under consideration?
"The Motherland Calls"
Mamayev Kurgan, Stalingrad (Volgograd)
Mamayev Kurgan, Stalingrad (Volgograd)






