Eliminated/reformed Divisions and Kampfgruppe

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

Post Reply
User avatar
karonagames
Posts: 4701
Joined: Mon Jul 10, 2006 8:05 am
Location: The Duchy of Cornwall, nr England

Eliminated/reformed Divisions and Kampfgruppe

Post by karonagames »

When I saw this game announced I realised it is 25years since I played Gary's first Eastern Front game on an Atari 800!

Anyway, nostalgia aside, I would appreciate some insight into how each side recycles eliminated units back into the order of battle.

Also can Kampfgruppe/alert units be created to deal with the gaps created in the front by encirclements and/or overwhelming offensives?
It's only a Game

User avatar
siRkid
Posts: 4177
Joined: Tue Jan 29, 2002 10:00 am
Location: Orland FL

RE: Eliminated/reformed Divisions and Kampfgruppe

Post by siRkid »

This was in the last built "When a German unit is destroyed it is now returned to the map on the next turn and is frozen for 10 turns. Units that need to withdraw that are frozen will be required to refit until they reach at least 75% of their TOE at which point they will be withdrawn." The player can let the unit gradually build up or place it in Refit mode to give it priority status on equipment and men. Please keep in mind we are still in Alpha and there is still debate on this so it will most likely change. I can't speak for the Soviet side.
Former War in the Pacific Test Team Manager and Beta Tester for War in the East.

Image
User avatar
paullus99
Posts: 1671
Joined: Wed Jan 23, 2002 10:00 am

RE: Eliminated/reformed Divisions and Kampfgruppe

Post by paullus99 »

Wow - I remember the old Eastern Front on the Atari as well. A bit too young to truly grasp the game at the time, though my Dad spent hours and hours playing to the point where he routinely wiped out the entire Soviet Army in the 1941 scenario.
Never Underestimate the Power of a Small Tactical Nuclear Weapon...
Cavalry Corp
Posts: 4212
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Eliminated/reformed Divisions and Kampfgruppe

Post by Cavalry Corp »

You wont repeat that with a name like Paulus :)
User avatar
Iron Duke
Posts: 529
Joined: Mon Jan 07, 2002 10:00 am
Location: UK

RE: Eliminated/reformed Divisions and Kampfgruppe

Post by Iron Duke »

ORIGINAL: Kid

This was in the last built "When a German unit is destroyed it is now returned to the map on the next turn and is frozen for 10 turns. Units that need to withdraw that are frozen will be required to refit until they reach at least 75% of their TOE at which point they will be withdrawn." The player can let the unit gradually build up or place it in Refit mode to give it priority status on equipment and men. Please keep in mind we are still in Alpha and there is still debate on this so it will most likely change. I can't speak for the Soviet side.

When a unit is returned to the map is it to a specific spot , such as a city i.e Berlin or a random position on the map behind the front line?
"Bombers outpacing fighters - you've got to bloody well laugh!" Australian Buffalo pilot - Singapore
User avatar
siRkid
Posts: 4177
Joined: Tue Jan 29, 2002 10:00 am
Location: Orland FL

RE: Eliminated/reformed Divisions and Kampfgruppe

Post by siRkid »

LOL I don't know I've never gotten past turn 10 yet.
Former War in the Pacific Test Team Manager and Beta Tester for War in the East.

Image
IronDuke_slith
Posts: 1385
Joined: Sun Jun 30, 2002 4:00 pm
Location: Manchester, UK

RE: Eliminated/reformed Divisions and Kampfgruppe

Post by IronDuke_slith »


I'd suggest the reforming was optional.

The Germans did run units into the ground and then use what was left as the cadre for a new formation, but there are examples of units being folded or not reformed, particularly later in the war.

If manpower/replacements are limited, then being forced to reform 336th Infantry division might be a painful drain if 11th Panzer, 10th SS and Panzer Lehr are currently reforming/refitting as well.

Just a suggestion.

Regards,
ID
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: Eliminated/reformed Divisions and Kampfgruppe

Post by Helpless »

There is always a choice to disband or do not refit a unit.
Pavel Zagzin
WITE/WITW/WITE-2 Development
User avatar
Joel Billings
Posts: 33577
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: Eliminated/reformed Divisions and Kampfgruppe

Post by Joel Billings »

ORIGINAL: Iron Duke



When a unit is returned to the map is it to a specific spot , such as a city i.e Berlin or a random position on the map behind the front line?

They come back to a city on the west edge of the map.
All understanding comes after the fact.
-- Soren Kierkegaard
Post Reply

Return to “Gary Grigsby's War in the East Series”