NEW/Used BGUnit and GSUnit images

Based on Atomic Games’ award-winning Close Combat series, Close Combat: Wacht am Rhein brings together the classic top-down tactical gameplay from the original series and plenty of new features, expansions, and improvements! The Wacht am Rhein remake comes with a brand new Grand Campaign including a new strategic map with 64 gorgeous hand-drawn tactical maps, over 70 scenarios, tons of new interface and unit graphics, countless engine improvements, and much more!
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Platoon_Michael
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NEW/Used BGUnit and GSUnit images

Post by Platoon_Michael »

I have used the BGUnit images from CCIV for the Heavy Tanks and done a white-wash effect for the Vet. Camo Tanks/Vehicles for WAR to help provide a better visual when selecting units.
You'll need the scrngadg and the Vehicles.txt file in order to use them.

Just be sure you back up your original files FIRST

http://www.closecombatseries.net/platoo ... nGadg.gdg/



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Andrew Williams
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RE: NEW/Used BGUnit and GSUnit images

Post by Andrew Williams »

Nice work Plt_Mick
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stolidog
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RE: NEW/Used BGUnit and GSUnit images

Post by stolidog »

nice work
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Platoon_Michael
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RE: NEW/Used BGUnit and GSUnit images

Post by Platoon_Michael »

Hang on,
Looks like I've got some issues.

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Platoon_Michael
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RE: NEW/Used BGUnit and GSUnit images

Post by Platoon_Michael »

Hello,

Huge applogies to any of you who have tried this out.
I made a few mistakes.

1) I somehow missed 2 graphics
2) Didnt save 2 of them properly (didnt flip them for GadgetMunger)
and
3) It's the alsteams.txt file you need and NOT the Vehicles.txt (That one was really stupid of me)

The correct files are uploaded now.

Note:
If your using a sub-plugin that anyone made with Bernards Mod Installer you wont see the images displayed properly if you launch the game from that particular shortcut,took me a few days to figure that one out.
sfinlay
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RE: NEW/Used BGUnit and GSUnit images

Post by sfinlay »

Thanks P_M
 
Do you just replace the old files (alsteams.txt  and ScrnGadg.gdg) with the modified ones for the mod to work ?
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Platoon_Michael
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RE: NEW/Used BGUnit and GSUnit images

Post by Platoon_Michael »

That is correct,

BUT

Be sure to always keep back up's of any file edited,so that you always have the originals FIRST
sfinlay
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RE: NEW/Used BGUnit and GSUnit images

Post by sfinlay »

Understood. It seems to be working fine.
 
Thanks again.
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Platoon_Michael
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RE: NEW/Used BGUnit and GSUnit images

Post by Platoon_Michael »

Alright well,
Lets see if the 3rd times the charm.

Unfortunatly I did it wrong again.
1) I over wrote the German leMGTeam causing one to see a white-washed Allied tank.
2) I didnt save the GSUnit Images into the GameGadg graphics file.
Hence the reason that during game play the image would sometimes only show up as a small purple dot.

My applogies for the troubles.
The 3 files can be downloaded now.One file in the directory is just a Readme file for myself to keep track of and for anyone not understanding exactly what their downloading.

http://www.closecombatseries.net/platoo ... R%20files/
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