jap 1 turn

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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miked489
Posts: 91
Joined: Sun May 29, 2005 1:43 pm

jap 1 turn

Post by miked489 »

do all TF that u make get the first turn move bonus, or do they just move normal move speed
michael j donohue
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Brady
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RE: jap 1 turn

Post by Brady »


AFIK only certain TF are alowed to do this (Jump), and have to be set to do so in the editor. So in game TF that are player built will not Jump.
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Tophat1815
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RE: jap 1 turn

Post by Tophat1815 »

ORIGINAL: Brady


AFIK only certain TF are alowed to do this (Jump), and have to be set to do so in the editor. So in game TF that are player built will not Jump.

That does it! I'm just default starting with historical first turn.
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Sneer
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RE: jap 1 turn

Post by Sneer »

it is good and bad feature in one
game gets more historical course
from my point of view it was used as redeployment tool for invasion assets
now they are stronger tied to historical places / dates

surprise factor in pbem will be much much lover
i think i can live with it :) however i will miss ability to have more supplies /fuel in forward bases in turn 1 which certainly was not an abuse ....
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