Sinking Reports

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herwin
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Joined: Thu May 27, 2004 9:20 pm
Location: Sunderland, UK
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Sinking Reports

Post by herwin »

In playing the Coral Sea scenario against the AI, I received several reports of the wrong carriers and cruisers on my side sinking.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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n01487477
Posts: 4764
Joined: Tue Feb 21, 2006 12:00 am

RE: Sinking Reports

Post by n01487477 »

Is this AE or witp Herwin ?
[;)]
--Damian--
herwin
Posts: 6047
Joined: Thu May 27, 2004 9:20 pm
Location: Sunderland, UK
Contact:

RE: Sinking Reports

Post by herwin »

AE
ORIGINAL: n01487477

Is this AE or witp Herwin ?
[;)]
--Damian--
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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n01487477
Posts: 4764
Joined: Tue Feb 21, 2006 12:00 am

RE: Sinking Reports

Post by n01487477 »

cool ... I know FOW does strange things with AE, not sure how this can effect the players side, but it does seem unusual ... I know that it effects many of the reports, but I guess if this is a bug rather than WAD, maybe you should mention it in the other AE thread ... or are you hoping one of the old heads will pop in here ?

--Damian--
herwin
Posts: 6047
Joined: Thu May 27, 2004 9:20 pm
Location: Sunderland, UK
Contact:

RE: Sinking Reports

Post by herwin »

I'll move it to AE.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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