Flanking fire? Fatigue?

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
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MarkShot
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Flanking fire? Fatigue?

Post by MarkShot »

I read the manual and noted the very detailed discussion of game mechanics.

Are there any flanking fire affects? Either vulnerability or psychological?

Do these guys ever get tired? A got a few who should run in the 2012 Olympics.

Thanks.
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Mobius
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RE: Flanking fire? Fatigue?

Post by Mobius »

ORIGINAL: MarkShot
Are there any flanking fire affects? Either vulnerability or psychological?
No.
ORIGINAL: MarkShot
Do these guys ever get tired? A got a few who should run in the 2012 Olympics.
No. They don't get hungry either.
They do get scared.
All your Tanks are Belong to us!
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spellir74
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RE: Flanking fire? Fatigue?

Post by spellir74 »

No abstracted morale effect as consequence to direction of enemy attack. BUT the tanks' armor is realistically thinner on the sides and rear. And vehicle sighting is view cone based.
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