Base Force Sound Detector problem

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Harain
Posts: 48
Joined: Tue Aug 08, 2006 10:11 am

Base Force Sound Detector problem

Post by Harain »

I've noticed that all units except base forces get wiped out by attrition, be it combat, bombardment, air bombing, etc.

The problem is that a Sound Detector does not get targeted by any type of combat I've noticed, so basically, the only way to fully destroy a base force unit is if it surrenders after not being able to retreat from a land attack. All other units you can wipe out with any sort of combat/bombing, except these.

I know this is a minor bug, but should still be looked at, should be pretty simple to fix
GB68
Posts: 113
Joined: Tue Aug 04, 2009 3:19 am
Location: Melbourne, Australia

RE: Base Force Sound Detector problem

Post by GB68 »

I had not realised this issue, but I had some problems with air transport of Base Forces and the "sound detector unit". I found this was unable to be air transported. So, I would have to sea transport or strategic move it for the unit to combine.

I must be honest and say, I really don't kow exactly what a "sound detector" is in the context of the IJA OOB. My understanding is they were really only experimental in their use by the Army and Air Force.
"Are you going to come quietly, or do I have to use earplugs?"
- Spike Milligan
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Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: Base Force Sound Detector problem

Post by Nomad »

Here is a link to a lot of sound detector info.
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