Probability of a hit -Question for TheBlood!

Developed from the United States Marine Corps training simulation, Close Combat: Marines, you take command of modern US forces or various opposition forces in one of 25 scenarios included with the release.
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philip wells
Posts: 27
Joined: Wed Jul 22, 2009 2:42 pm

Probability of a hit -Question for TheBlood!

Post by philip wells »

The chances table in the workbooks describes the base accuracies and the associated probability of a hit. What probability function is used by the engine or is it a look up table? I tried to use a logistic growth curve aka S-curve distribution to try to model the probability but could not reproduce the results exactly as described in the work book. Any clues as to how to do this?

I thought it might be a useful addition to a work book to have some statistics for the different weapons to give modders a better clue on appropriate settings for the base accuracies and ranges PB, Close, Medium, and Long.

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