Save 2 pre-turn auto save

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PaxMondo
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Joined: Fri Jun 06, 2008 3:23 pm

Save 2 pre-turn auto save

Post by PaxMondo »

If you're the US, you can load this and make changes and then run your turn.

If you are JAP, when you load this, it auto-runs the turn.

Is this WAD?
Pax
herwin
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RE: Save 2 pre-turn auto save

Post by herwin »

ORIGINAL: PaxMondo

If you're the US, you can load this and make changes and then run your turn.

If you are JAP, when you load this, it auto-runs the turn.

Is this WAD?

WAD

First the Japanese player issues their commands and then the Allied player. The file resulting from that--in that order--is auto saved.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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PaxMondo
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RE: Save 2 pre-turn auto save

Post by PaxMondo »

herwin: Thanks.  
 
Ouch though.  Makes you  have to move autosave games around playing as JAP that you don't have to as USA.
Pax
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michaelm75au
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RE: Save 2 pre-turn auto save

Post by michaelm75au »

The save #2 file is really just a snapshot before the turn is played out.
It really wasn't put there as a player save but as a "bug" pre-play turn.
If a bug happens during the turn play, the save #2 is the best save to forward to the devs for tracking the bug.
Michael
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PaxMondo
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RE: Save 2 pre-turn auto save

Post by PaxMondo »

Michaelm ... that makes sense.  Thanks for sharing that tidbit.
Pax
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