Just a suggestion.

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
Post Reply
bo
Posts: 4175
Joined: Thu Apr 30, 2009 9:52 pm

Just a suggestion.

Post by bo »

Nothing derogatory here just suggestions for future Wasteland games, I feel though you the programmers and indian chiefs at wasteland have done all that you feel is necessary for TOW and are moving on to the pacific game. Your 1.7 patch from what I surmise from the posts is probably closed now and what has been corrected or not corrected is mute now. I am not a programmer not a mensa think tank type of guy but I do have common sense even though my wife does not think so, but what does she know about Generals and their problems. I have defeated Russia or I am well on the way in 1942, there is no resistance anywhere. I dont know about you gamers but now I am bored with this because it will be the same next game. [I will try it on the hard selection though just once.] As the Russians the German AI did quite well up to Kursk[of course I was at two thirds strength until very late in 41]and now is falling apart at the seems which is probably the way it should be but now I am bored with the flailing AI. I hate to put the game on the proverbial shelf but what is a gammer supposed to do. Moving on, what I would like to see is a way for the programmers with the flick of a switch [keyboard options] make the AI all powerful or in my case semi powerful because I hate to lose, for example when the AI sends the DAK to N. Africa it sends it alone with no backup, what it should do is send 4 or 5 panzer divisions or corps to N. Africa to make it a decent battle or even god forbid capture N. Africa, I believe but could be wrong that when the AI has great power whether it be with funds or large powerful units it plays differently [much more aggresive]. In the coming Pacific game I would strongly hope that there will be options that will allow the AI to become powerful through events not through having to purchase things that it can ill afford, the Russian event where the Russians lost a lot of combat points when Germany delared war was really brillant [hate to give them big heads] and the German AI used this aggressively. If you play the Japanese in the Pacific game you should get a lot more and better units through events even though it is not A-historical but good for game play. This should be optional because as one poster said he never defeats the AI, if anyone here can come up with some good ideas for the Pacific game [if its not too late] please put your ideas in a post whether you think the ideas are good or bad.

Bo
Anraz
Posts: 678
Joined: Fri Jul 25, 2008 4:59 am

RE: Just a suggestion.

Post by Anraz »

I do have common sense even though my wife does not think so, but what does she know about Generals and their problems.

Hehehe welcome to the club ;)

And regarding 1.7 patch important part of it is connected with issues you pointed out. When? I hope on the turn of November and December, but giving previous experience an unexpected delay may happen - if it was solely developer-dependent issue, the date of the patch arrival would be more definite.
bo
Posts: 4175
Joined: Thu Apr 30, 2009 9:52 pm

RE: Just a suggestion.

Post by bo »

ORIGINAL: Anraz
I do have common sense even though my wife does not think so, but what does she know about Generals and their problems.

Hehehe welcome to the club ;)

And regarding 1.7 patch important part of it is connected with issues you pointed out. When? I hope on the turn of November and December, but giving previous experience an unexpected delay may happen - if it was solely developer-dependent issue, the date of the patch arrival would be more definite.

Sounds good thank you Anraz.

Bo
Post Reply

Return to “WW2: Time of Wrath”