Corps What Are They Good for ?

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G.Boggon
Posts: 28
Joined: Mon Aug 09, 2004 12:47 am

Corps What Are They Good for ?

Post by G.Boggon »

Political points are my big Problem it is cost effective To use them to buy Air units and even to change leaders and move the odd Ground unit from the reserve. But I can not see the point in spending 712 points per Regiment to put units in the First US Amphibious Corps. The same go's for all the other Corps that have no units in them, or the Units that have lost their Corps HQ, But are still attached to the non existent HQ.
I must have missed something,
Will units attach them selves if I leave them in peace ?
if I spend all my Political points will I get more per turn ?
[&:]
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scott64
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RE: Corps What Are They Good for ?

Post by scott64 »

You get 50 PP per turn. And others as you disband air groups when they are needed.

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Chickenboy
Posts: 24648
Joined: Fri Jun 28, 2002 11:30 pm
Location: San Antonio, TX

RE: Corps What Are They Good for ?

Post by Chickenboy »

Sorry, can't resist...

CORPS! HUH! What are they good for? (Absolutely nothin') Say it again!..

[:D]
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rubisco
Posts: 179
Joined: Mon Aug 06, 2007 5:37 pm

RE: Corps What Are They Good for ?

Post by rubisco »

If a corps is in a hex with LCUs, for the purposes of game mechanics, the LCUs are attatched to that corps.
G.Boggon
Posts: 28
Joined: Mon Aug 09, 2004 12:47 am

RE: Corps What Are They Good for ?

Post by G.Boggon »


Is this same hex rule for units not attached, and command range for LCU's subordinate to that HQ ?

Or do HQ's help all units in range not just the ones in there command chain ?
rubisco
Posts: 179
Joined: Mon Aug 06, 2007 5:37 pm

RE: Corps What Are They Good for ?

Post by rubisco »

HQs help LCUs in two ways. First, they provide support to all LCUs in the same hex. They also help LCUs in combat that are in the hex the HQ is preparing for and if they are in range. IIRC, the dev team have indicated that they intended to penalise LCUs that are gaining assistance from HQs not in their command range, but this feature has yet to be implemented.
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