Armada 2526 Technologies

Armada 2526 continues the great tradition of space opera games. You guide your race from its first interstellar journeys, until it becomes a mighty galactic empire. Along the way, you'll explore the galaxy, conduct research, diplomacy and trade, found new colonies, maneuver mighty star fleets, and fight epic battles.

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Wade1000
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Armada 2526 Technologies

Post by Wade1000 »

So, we know of the asteroid attack.

Are we able to create and destroy planets?

Are we able to create and destroy stars?

Are we able to create and destroy populated artificial worlds, such as orbitals/halos?
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
Dodanodo
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RE: Armada 2526 Technologies

Post by Dodanodo »

ORIGINAL: Wade1000

Are we able to create and destroy planets?

if not in the current game, would it be possible to mod it in. (would love to see the Death Star in this game)
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Aroddo
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RE: Armada 2526 Technologies

Post by Aroddo »

@wade1000

I didn't recognize your avatar until I read your signature. :)
And reading your signature makes your wishes much clearer. :D
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SeanD
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RE: Armada 2526 Technologies

Post by SeanD »

Yikes:
Are we able to create and destroy planets?

Are we able to create and destroy stars?

Are we able to create and destroy populated artificial worlds, such as orbitals/halos?

Unfortunately, no. You can do all sorts of nasty things to planets but completely eradicate them off the map is not something you can do. No halos/orbitals either, sorry.
if not in the current game, would it be possible to mod it in. (would love to see the Death Star in this game)

I don't know. But, I will say that I would not be surprised if this was possible.
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Erik Rutins
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RE: Armada 2526 Technologies

Post by Erik Rutins »

Well, actually regarding the creation of artificial worlds I think the verdict would be yes. There are systems you can discover with no planets in them at all. Once you get high enough in colonization technology, you are able to colonize those systems. Whether this means building a starbase, a ring world, or what have you, it's up to you. Similarly, at the highest level you can create a "mother ark" that seems to me something along the lines of Rama.
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AminMaalouf
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RE: Armada 2526 Technologies

Post by AminMaalouf »

ORIGINAL: Erik Rutins

Well, actually regarding the creation of artificial worlds I think the verdict would be yes. There are systems you can discover with no planets in them at all. Once you get high enough in colonization technology, you are able to colonize those systems. Whether this means building a starbase, a ring world, or what have you, it's up to you. Similarly, at the highest level you can create a "mother ark" that seems to me something along the lines of Rama.
Are these abstracted concepts (e.g. a bonus, a building slot) within the game or are these concrete distinguisable and visuablely represented objects on the map(s)?
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Aroddo
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RE: Armada 2526 Technologies

Post by Aroddo »

Regarding ringworlds and other miracles of construction: Building such a thing in "reality" would consume unimaginable amounts of resources and - most important - lots of time. Millenia, if you're really really fast.
The timescope in which 2526 happens (and every other 4x game with the notable exception of Spore) wouldn't allow anything in the magnitude of ringworlds, no matter how far you stretch the logic of these kind of games.

Artificial planets ... now, that's kinda imaginable - even without thinking of that one shitty Star Trek movie.
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RE: Armada 2526 Technologies

Post by Iceman »

You build Space Stations in planet-less systems. I think there was a screenshot showing this, somewhere.
SSs have slightly different rules than planets.
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AminMaalouf
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RE: Armada 2526 Technologies

Post by AminMaalouf »

ORIGINAL: Aroddo

The timescope in which 2526 happens (and every other 4x game with the notable exception of Spore) wouldn't allow anything in the magnitude of ringworlds, no matter how far you stretch the logic of these kind of games.

Artificial planets ... now, that's kinda imaginable - even without thinking of that one shitty Star Trek movie.
Well, it is in Malfador's gameworld, but every game has its only logic of what is supposed to be possible and what not and so Ntronium's without doubt. [:)]
ORIGINAL: Iceman

You build Space Stations in planet-less systems. I think there was a screenshot showing this, somewhere.
SSs have slightly different rules than planets.

There is a screenshot with an installation on an asteroid (or small moon) - at least I suppose it is to be an installation related to the asterioid.

I am really looking forward this game now. Hope there's soon a tag to order.
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RE: Armada 2526 Technologies

Post by Iceman »

ORIGINAL: AminMaalouf
Well, it is in Malfador's gameworld, but every game has its only logic of what is supposed to be possible and what not and so Ntronium's without doubt. [:)]

You mean like harvesting neutronium from neutron stars and build ships with it? [;)]
Oh, and there's plenty of "magic" in the game. Ringworlds wouldn't be totally off in it.
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RE: Armada 2526 Technologies

Post by Dodanodo »

and when you say starbase in planetless system, you also mean: when you go to battle you get a blank map with on one side a big starbase? if so, does the starbase already have defenses build in or do you have to construct those sepratly?
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AminMaalouf
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RE: Armada 2526 Technologies

Post by AminMaalouf »

It appears as if the more you advance in the necessary fields on the tech tree, the better stats your base will receive. (just a guess of course)
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Wade1000
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RE: Armada 2526 Technologies

Post by Wade1000 »

ORIGINAL: Aroddo

@wade1000

I didn't recognize your avatar until I read your signature. :)
And reading your signature makes your wishes much clearer. :D

Well, thankyou, sir, for the recognition. :) Hello, and good gaming.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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Wade1000
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RE: Armada 2526 Technologies

Post by Wade1000 »

ORIGINAL: Erik Rutins

Well, actually regarding the creation of artificial worlds I think the verdict would be yes. There are systems you can discover with no planets in them at all. Once you get high enough in colonization technology, you are able to colonize those systems. Whether this means building a starbase, a ring world, or what have you, it's up to you. Similarly, at the highest level you can create a "mother ark" that seems to me something along the lines of Rama.

Sweet. Thanks. I'm a happy camper today, now. At least it is vaguely in the game enough to allow our imaginations work in our own way. To each his own.

I'm still eagerly awaiting the game; but I hope it is not rushed to a sloppy condition.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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Wade1000
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RE: Armada 2526 Technologies

Post by Wade1000 »

ORIGINAL: Aroddo

Regarding ringworlds and other miracles of construction: Building such a thing in "reality" would consume unimaginable amounts of resources and - most important - lots of time. Millenia, if you're really really fast.
The timescope in which 2526 happens (and every other 4x game with the notable exception of Spore) wouldn't allow anything in the magnitude of ringworlds, no matter how far you stretch the logic of these kind of games.

Artificial planets ... now, that's kinda imaginable - even without thinking of that one shitty Star Trek movie.

The technologies of "nanites" and "energy to matter conversion" and others can do such wonderous things as help construct artificial worlds such as orbitals/halos, ringworlds, and sphereworlds in a fast time frame; at least in my imagination...and probaly in others imagination too. :)

(oops...I should have put these three posts into one.)
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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