retreats again

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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gwgardner
Posts: 7301
Joined: Fri Apr 07, 2006 1:23 pm

retreats again

Post by gwgardner »

The way retreat works is just killing the game for me on the Russian front. It's impossible to use armor as intended, because of the fear of taking a retreat, even at low odds, and losing an entire armored corps.

The solution is displacement, when no clear avenue of retreat exists. I call upon the devs to investigate whether displacement can be implemented in the game. A lesser alternative, is to elimnate the possibility of getting a retreat result.

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