Artillery bombardment ?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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molchomor
Posts: 197
Joined: Mon Dec 28, 2009 9:21 pm

Artillery bombardment ?

Post by molchomor »

Regarding artillery bombardment, could you please give us a little detail how this is handled ?

Is such an option in the game and will it be possible to select targets manually or will it all be controlled totally by the AI ?

I though this was pretty good as it was modeled in WiR/SF, i.e. both entrenched & "active" units could bombard a user-selected (adjacent) target each round. Actually, for one corp/container, two bombardments + a move of 1 hex could be squeezed into one turn (assuming enough readiness naturally).

Yes, bombardment does not seem very sexy I know but was a key element both in the attrition warfare on the east front and in the softening of targets/entry-points before a major "blitzkrieg" punch.

In WiR/SF, the AI was (as far as I can remember) pretty much neglecting the bombardment option and did not use it much. If used wisely by the human player, it could somewhat check the growth of the AI which of course made a difference over time.

Edit: How much readiness do you lose if you bombard, a significant amount ?



elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: Artillery bombardment ?

Post by elmo3 »

Bombardment is still being discussed so we'll probably have a better answer for this as we get out of alpha and into beta.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
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