Music

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: Icemania, elliotg

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Epsilon
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Joined: Fri Nov 20, 2009 4:24 pm

Music

Post by Epsilon »

What kind of music, if any, is there in the game?
Many other good 4x games have employed a good soundtrack like Civilization 4, Galactic Civilizations, etc. To compare with an indie game that is worth mentioning Ai War, it's got a very good soundtrack that is reminiscent of old tracker or mod music in a sense and it fits well with the 'retro' 2d look of the game and it's evil Ai.
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LarryP
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RE: Music

Post by LarryP »

It has good music which is well fitting for a space exploration game. You can also add your own music. You can hear it somewhat in the videos at YouTube.com.
Epsilon
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RE: Music

Post by Epsilon »

Thats great, I love listening to the music in strategy games like this :)
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LarryP
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RE: Music

Post by LarryP »

Me too. The opening music in DW is what I would expect to hear. Elliot did a good job of what he chose.

I have music folders that I use for different games. I use Windows Media Player and make playlists for different type games. It plays in the background well, and I turn off the in game music.
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ASHBERY76
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RE: Music

Post by ASHBERY76 »

Well I do not expect it to have Vangelis considering the budget.I just hope it is better than SEV,which was awfull.
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hadberz
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RE: Music

Post by hadberz »

You can also add your own MP3s to the music folder and DW will play them just fine.
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rhohltjr
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RE: Music

Post by rhohltjr »

Comparing to MOO3. What sort of diplomacy screens and SFX display/play(during diplomacy)?

[:)]
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Baleur
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RE: Music

Post by Baleur »

ORIGINAL: rhohltjr

Comparing to MOO3. What sort of diplomacy screens and SFX display/play(during diplomacy)?

[:)]

Interface sound question? I want to know too [:D]
Omg, Sword of The Stars, that game had some of the best interface blips and blops and swooch's i've ever heard in a game lol :P
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