Battles from the Bulge on I Pad

Command Ops: Battles From The Bulge takes the highly acclaimed Airborne Assault engine back to the West Front for the crucial engagements during the Ardennes Offensive. Test your command skills in the fiery crucible of Airborne Assault’s “pausable continuous time” uber-realistic game engine. It's up to you to develop the strategy, issue the orders, set the pace, and try to win the laurels of victory in the cold, shadowy Ardennes.
Command Ops: Highway to the Reich brings us to the setting of one of the most epic and controversial battles of World War II: Operation Market-Garden, covering every major engagement along Hell’s Highway, from the surprise capture of Joe’s Bridge by the Irish Guards a week before the offensive to the final battles on “The Island” south of Arnhem.

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Sybma
Posts: 22
Joined: Sun Jan 27, 2008 12:52 pm
Location: Netherlands

Battles from the Bulge on I Pad

Post by Sybma »

Would be great if this game could be played on Apples new gadget the I Pad!!!

With a twitch of a finger zoom out or in on the map etc.[:'(] Lots of possibilities....
dogancan
Posts: 193
Joined: Tue Sep 25, 2007 5:11 pm
Location: Ankara - Turkey

RE: Battles from the Bulge on I Pad

Post by dogancan »

I am not sure if the processor of ipad will be powerfuil enough.
This is Great War, everybody dies!
Joram
Posts: 3206
Joined: Fri Jul 15, 2005 5:40 am

RE: Battles from the Bulge on I Pad

Post by Joram »

Actually a game like this would be awesome on a device like the iPad.  Imagine ordering your generals around with your fingertips.
TheWombat_matrixforum
Posts: 466
Joined: Sat Aug 02, 2003 5:37 am

RE: Battles from the Bulge on I Pad

Post by TheWombat_matrixforum »

Sort of like this: http://www.wired.com/geekdad/2009/10/d-and-d-microsoft-surface/

It's D&D but the idea is there. Sadly, this is a bit more than the iPad can handle.
Greup
Posts: 25
Joined: Mon Jun 26, 2006 7:31 pm

RE: Battles from the Bulge on I Pad

Post by Greup »

Yes, the gestures for handling map and units control would be nice.

The iPad seems handy for web browsing at the breakfast table though, but nothing for use whenever CPU and graphics power is required (ie games/simulations). Besides the screen is just 768 * 1024px, which is much less than desired for our kind of games.

To me it seems like a diet MacBook Air/Netbook ie very neat and stylish but underpowered. Of course one could use it for reading BFTB documentation while playing on a real computer ("real" meaning about any computer not being a gene-modified iPhone) ;)

Maybe iPad King Size 3rd or 4th generation (aka iSheet) will have what it takes but by then I predict that the BFTB series have evolved into something more power consuming.
GoodGuy
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Joined: Wed May 17, 2006 5:36 pm
Location: Cologne, Germany

RE: Battles from the Bulge on I Pad

Post by GoodGuy »

Erm, does COTA run on Linux? I can't remember.
If so, I could imagine that this engine may run on Android, as it has a Linux kernel, means it could run on a Smartphone with a 1 GHz-CPU (Toshiba, HTC?). No?
The IPad touch has the same OS as the Iphone, so that won't happen, anyway.
"Aw Nuts"
General Anthony McAuliffe
December 22nd, 1944
Bastogne

---
"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
Tim Stone
8th of August, 2006
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