FITE vs. WIE

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

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philturco
Posts: 310
Joined: Mon Nov 14, 2005 1:04 am

FITE vs. WIE

Post by philturco »

This has probably been discussed altready but how will this game, War in the east, stack up against the FITE scenerio found in TOAWIII? I love all things eastern and have had many good hrs with FITE but as all good east front afficiandos know there have been some major problems with FITE once the game gets past the first winter.
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: FITE vs. WIE

Post by elmo3 »

Try searching on TOAW.  I got about a dozen hits doing that.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
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Zaratoughda
Posts: 714
Joined: Sat Nov 15, 2008 4:00 pm
Location: NE Pa, USA

RE: FITE vs. WIE

Post by Zaratoughda »

IMO there are problems with the TOAW game systems across the board... once you get into it a bit.

The scale of WitE is similar but the game is both more sophisticated and more player friendly at the same time than TOAW.

On the first count.. a matter of a game that is specific to the east front as opposed to a game that can handle any and all operational level conflicts, and also Gary Grigsby building on the previous east front games he has done.

On the second count... IMO that is a reflection on TOAW... as compared to other games like AT:WW2, which is also a very player friendly game (albeit generic moreso than historical).

Yeah... LOL... when I see TOAW it is like an alarm going off. I just ran into sooooo....
many problems ('staggering attacks problem', 'ants blocking retreats', 'no chain of command', etc, etc).... I ultimately lost count of how many I had run into.

Ug, I would rather not be negative but... let me just say that IMO you will be quite happy with WitE when it comes out (assuming you like divisional level east front games).

Whatever,

Zaratoughda
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