Game stuck in "No Sea Battles" loop

Post bug reports and ask for help here.
Post Reply
Romdanzer
Posts: 131
Joined: Mon Jul 27, 2009 5:57 pm
Location: Germany

Game stuck in "No Sea Battles" loop

Post by Romdanzer »

Hi All,

Well after a lot of rounds and checking now the Sovjet side out I'm quite sure that my original assumption is correct - the game can for some reason fall into a "No Sea Battles" loop - as I orginally hinted at in this thread:

tm.asp?m=2372060

Never in my entire Barbarossa Campaign since the 9th of May 1941 until the 9th of January 1942 turn has there been a single round of sea battles between the Axis and Sovjets fleets in the Baltic. Even after capping Lennigrad, the last Port of the Sovjets in the Baltic in August of 1941, there hasn't been a single round of Sea Battles combat either. Not one - not a single one. And since then the Sovjet Baltic fleets have been hanging around at sea in the Baltic since then. (See attached screenshoot of the STILL existing Sovjet fleets in the Baltic in January 1942) In this entire time I've always had either a quite large German and/or Italian fleets as a "Regular Fleet" in the Baltic. The German Fleets always had at least one Aircraft carrier with them as well as Subs, Patrol Groups and Battle groups.

That's 32 rounds of 2 opposing very large fleets NEVER finding each other. The sheer probability of these fleets ALWAYS not finding each other by sheer chance/luck of the die is next to zero with the calculation accuracy used here.

In addition I do manage to find the fleets with TAC-air (!!!) And also the special round attacks by German Aircraft carriers (the ones where a seperate report Screen comes up) sometimes find the fleets. This happend like 2-3 times in this whole time-frame. i.e. a German Aircraft carrier can perform it's special attack on one enemy ship-group - but that's all. But after that screen report, again the "No Sea Battles" screen.

At the moment I'm just ignoring these fleets since they can't do anything significant anyway besides just hang there.

I suspect this situation in my game may have something to do with the fact that in April of 1941 it all started with the game saying "No Sea Battles" - this message is repeated now EVERY turn without exception. I had no sea battles in April of 1941 because the Axis side was for 2 rounds at war with NO ONE. I destroyed the Allied coalition in my game in the second April 1941 turn. So (in theory) the Axis side was at Peace for two rounds...and since then the game is somehow in a repeating "No Sea Battles" loop.

Is maybe some kind of flag not reset or something like this for the change from having no sea battles to checking again? I dunno - it's a strange situation and hard to get a grip on.

Romdanzer

Image
Attachments
Screenshot..nBaltic.jpg
Screenshot..nBaltic.jpg (144.58 KiB) Viewed 395 times
Romdanzer
Posts: 131
Joined: Mon Jul 27, 2009 5:57 pm
Location: Germany

RE: Game stuck in "No Sea Battles" loop

Post by Romdanzer »

Just to give you the complete picture - here's a screenshot of the German fleet which has been in the Baltic most of the time - just recently moved them back there after being a couple of rounds near Murmansk.

The next indicator of this situation is this:

I've also managed to cut off Murmansk and the Sovjets have a convoy from Archangelsk to Murmansk to supply the units there. I moved the German Baltic fleet up to Murmansk to try to intercept the convoy I suspected the Sovjets would create...but ... It's impossible for the german fleets to find that convoy with sub raider fleets or the pictured regular fleet either. That's why I moved it back to the Baltic.

Romdanzer

Image
Attachments
Screenshot..nBaltic.jpg
Screenshot..nBaltic.jpg (157.59 KiB) Viewed 395 times
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Game stuck in "No Sea Battles" loop

Post by doomtrader »

This is weird.

Can someone else confirm similar situation?
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Game stuck in "No Sea Battles" loop

Post by doomtrader »

Could you please do me a favor?
Please paste attached file to your campaign folder and check does the naval battle occurs
Attachments
consts.zip
(5.87 KiB) Downloaded 11 times
Romdanzer
Posts: 131
Joined: Mon Jul 27, 2009 5:57 pm
Location: Germany

RE: Game stuck in "No Sea Battles" loop

Post by Romdanzer »

Hi Doomtrader

Thanks for the quick answer - I would try posting my save game, but even with Winrar-zip it's still larger than 512KB.

So I deleted the reports file from the save game and posted it here without it - maybe I can post the zipped reports file seperately and then you can put those two together to see if the save game gives the same result on your computer.

Romdanzer
Attachments
GermanySaveGame.zip
(127.72 KiB) Downloaded 11 times
Romdanzer
Posts: 131
Joined: Mon Jul 27, 2009 5:57 pm
Location: Germany

RE: Game stuck in "No Sea Battles" loop

Post by Romdanzer »

Well even the zipped reports file is alone 616 KB - in the original save game it's 14 MB large - so that's the underlying problem with compressing it - too bad.

But maybe you can put in a dummy reports file to use my save game?

I hope this helps.

Romdanzer
Romdanzer
Posts: 131
Joined: Mon Jul 27, 2009 5:57 pm
Location: Germany

RE: Game stuck in "No Sea Battles" loop

Post by Romdanzer »

Hi Doomtrader,

I did what you asked me too - downloaded your consts file you posted in this thread and pasted it into my 1939 scenario folder (Which is what you mean with campaign folder right?) - but that didn't help.

Still "No Sea Battles in this turn" screen when I finished the turn.

Yes it's wierd - dunno what's going on. I'm going to bed for tonight but I hope my save game posting helped?

Romdanzer

P.S: What I suspect is that the underlying problem may be with the fact that the Allied coalition does not exist. i.e. no Allied countries exist. Maybe during the checking-to-see-if-enemy-ships find each other for sea battles routine the program jumps out of the routine during check for nationalities as no allied countries exist!? i.e. with always the same result - no ships found each other...
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Game stuck in "No Sea Battles" loop

Post by doomtrader »

please send me your save game to doomtrader[at]bitterglory.com
Romdanzer
Posts: 131
Joined: Mon Jul 27, 2009 5:57 pm
Location: Germany

RE: Game stuck in "No Sea Battles" loop

Post by Romdanzer »

ok - I can send you that this evening when I'm back at my computer at home [;)]

Romdanzer
Romdanzer
Posts: 131
Joined: Mon Jul 27, 2009 5:57 pm
Location: Germany

RE: Game stuck in "No Sea Battles" loop

Post by Romdanzer »

Hi Doomtrader,

OK I sent you the save game yesterday evening - did you get it? And where you able to use the attachment?

If not I can send it again.

Romdanzer
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Game stuck in "No Sea Battles" loop

Post by doomtrader »

I got it and run it
Romdanzer
Posts: 131
Joined: Mon Jul 27, 2009 5:57 pm
Location: Germany

RE: Game stuck in "No Sea Battles" loop

Post by Romdanzer »

Hi doomtrader,

I wanted to ask if you have been able to reproduce the problem or does the Save game work fine for you with Sea Battles?

Romdanzer
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Game stuck in "No Sea Battles" loop

Post by doomtrader »

If we can call it reproduction, then yes. In other words there is no naval battles.
Romdanzer
Posts: 131
Joined: Mon Jul 27, 2009 5:57 pm
Location: Germany

RE: Game stuck in "No Sea Battles" loop

Post by Romdanzer »

Ok - hmmmm.... I really don't know what the problem is. Sometimes as I said above an aircraft carrier will be able to conduct a special attack on the Sovjets fleets.
In addition I have a convoy going from Germany to Finland and once every 10 turns or so the sovjet fleets will be able to intercept the convoy.....

dunno what's going on - it's really strange.

Romdanzer
Post Reply

Return to “Tech Support”