The finnish front- just an idea. Though its too late.

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Muzrub
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The finnish front- just an idea. Though its too late.

Post by Muzrub »

I know it is probably to late (actually I'm sure).
But I'm just throwing this out there!

With the issues that surround the Finnish front- I think most of us are aware of those- should the Finnish front be computer controlled- AI?

Also with it being an AI front it could work under the same rules of the Western front in WIR- if the Soviets do not defend it with the correct amount of troops, the front falls and the Finns could invade from the North providing certain requirements are met, they could maybe even revert to player control in such a case.
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RE: The finnish front- just an idea. Though its too late.

Post by elmo3 »

The need for the Soviets to properly defend the line has been discussed.  Don't know if there has been a final decision on how to do that yet.  Our focus is on other parts of the game right now.
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RE: The finnish front- just an idea. Though its too late.

Post by Muzrub »

Cheers for the reply.

I think the idea would clear up a few issues.
+ In WIR the Finnish forces were very strong- I imagine their rather strong in this new re-imagining of the Eastern front.

It just seems to me, that the German player could abuse the Finnish success against the Soviets and disregard the Political issues that surrounded the use of Finnish forces during 41-45 (seeing as Hitler, or the German high command had very little control -if any- in real life).
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RE: The finnish front- just an idea. Though its too late.

Post by PyleDriver »

We kicked this around so much. Yes it has its flaws, but for play balance it came at this...I expolited the game early with the Finns, we changed it, and mabe if they had done that, the war may have changed... We did the changes and were living with it. I think for the better...
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RE: The finnish front- just an idea. Though its too late.

Post by JJKettunen »

ORIGINAL: Muzrub
It just seems to me, that the German player could abuse the Finnish success against the Soviets and disregard the Political issues that surrounded the use of Finnish forces during 41-45 (seeing as Hitler, or the German high command had very little control -if any- in real life).

It is not just the political issues. Between autumn 1941 and winter 1942 the Finnish Army demobilised over 30 battalions of (mainly) infantry according to earlier plans. After that the divisions had only two regiments and one battalion of infantry left, compared to three regiments and one battalion earlier. Combine this with serious supply issues (FE a food crisis in the winter of 1941-42), and you can see that the Finnish forces lacked punch.

I'd be in favour of disregarding the No Attack Line (or whatever it's called), and making it harder to advance with the Finnish forces due to their organisational changes and supply situation.
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RE: The finnish front- just an idea. Though its too late.

Post by JJKettunen »

Also, because of the precarious supply situation, the offensive, in the area the game covers, had been made in two phases: first on July 1941 NE of Ladoga and then the Karelian Isthmus on August (roughly speaking). So it was not a simultaneous blitz on a wide front, which the game seems to allow, and which makes exploiting the success easier.
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RE: The finnish front- just an idea. Though its too late.

Post by B455 »

I'd be in favour of disregarding the No Attack Line (or whatever it's called), and making it harder to advance with the Finnish forces due to their organisational changes and supply situation.

Yes, something along those lines... in real life there was no "no attack line" drawn on Soviet planning maps, it's all hindsight here. The Red Army had to fight and so they did. I think Finnish units should not be too strong and also supply/manpower issues forced the Finnish Army to attack somewhat cautiously - maybe the historical separate assault north of Ladoga first and on Karelian Isthmus secondly was not a mandatory decision, or maybe it was, it has not been studied thoroughly as far as I recall. And I agree that Finnish force should become "diminished" by 1942.
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RE: The finnish front- just an idea. Though its too late.

Post by Sentinel Six »

Rather than a Finnish no attack line implement limited resources (supply, replacements etc) for the Finns, that way the player would face the same restrictions as in real life and would have to think carefully about how he used his limited forces, ie if there is a coherent Soviet line in front of his positions then it wouldn't be worth the Finns effort to attack, where as if there is a single Soviet inf. btn. in a section of the front line opposed by a Finnish inf. div. the Finns could attack with minimal losses and gain ground. 
 
This would mean the Soviets would need suitable forces in the front line or risk being pushed back and the Finns would have to think very carefully about how to use their limited forces to best effect. This would be far more realistic than what is being implemented at the moment.
 
 
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RE: The finnish front- just an idea. Though its too late.

Post by Captain B »

Along those same lines...A TOE change to a smaller division by mandatory withdraw of the starting divisions (like what happens to certain forces that go to the western front) on a set schedule and they can be replaced by smaller divisions with different TOEs as reinforcements? I think something can be done here to keep the Fins in the war....but not too much in the war.

ORIGINAL: Keke

ORIGINAL: Muzrub
It just seems to me, that the German player could abuse the Finnish success against the Soviets and disregard the Political issues that surrounded the use of Finnish forces during 41-45 (seeing as Hitler, or the German high command had very little control -if any- in real life).

It is not just the political issues. Between autumn 1941 and winter 1942 the Finnish Army demobilised over 30 battalions of (mainly) infantry according to earlier plans. After that the divisions had only two regiments and one battalion of infantry left, compared to three regiments and one battalion earlier. Combine this with serious supply issues (FE a food crisis in the winter of 1941-42), and you can see that the Finnish forces lacked punch.

I'd be in favour of disregarding the No Attack Line (or whatever it's called), and making it harder to advance with the Finnish forces due to their organisational changes and supply situation.
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