Release Plan

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Erik Rutins
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Release Plan

Post by Erik Rutins »

Hi Everyone,

Ok, we've finally talked with everyone again, gone over all the remaining points and agreed on the final schedule. We will be doing our best to stick to this date and given that there is really not much left to do, we feel pretty confident about that. We're just waiting on the rest of the alien race art at this point, the rest of the game is finished. We're using the time for additional final testing and polish, but there is nothing left here that should be unpredictable, so we're optimistic that this is a firm release date. If the race art is finished sooner, we'll release sooner, but we believe we will release no later than the date below.

Distant Worlds will release to the public on Tuesday, March 23rd.

We'll keep posting some of the alien race art previews as well as other game info to help you pass the time until release. Thank you to everyone here for your interest and support! We believe you will find that DW is worth the wait.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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Webbco
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RE: Release Plan

Post by Webbco »

Thank you Erik and team.
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drillerman
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RE: Release Plan

Post by drillerman »

Have to say, being a big kid I'm dissapointed[:(]. I thought it might be this week! I feel deflated, how sad it that!
Any chance of releasing the manual in the meantime??????[:D]
Huh?
Epsilon
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RE: Release Plan

Post by Epsilon »

Yeah I'm trying hard not to be disappointed as well, given the words last week that practically only a few days worth of work was left, I as others, had expected something this week. This really ruined the joy for me, and I'm not at interested now as I was before this announcement.
tgb
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RE: Release Plan

Post by tgb »

Thanks for the update.  At least we all know where you guys are at in terms of a schedule.
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Gargantou
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RE: Release Plan

Post by Gargantou »

Good thing Infinite Space(An Nintendo DS space strategy-RPG) comes out on the 16th, that'll keep my occupied til DW is out!
magickoji
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RE: Release Plan

Post by magickoji »

wow... wasn't expecting that... over two weeks out. Before release. Was expecting it sooner, oh well. I guess there's nothing that we can do but wait.

Thanks Erik, at least we know now. :)
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Erik Rutins
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RE: Release Plan

Post by Erik Rutins »

ORIGINAL: Epsilon
Yeah I'm trying hard not to be disappointed as well, given the words last week that practically only a few days worth of work was left, I as others, had expected something this week.

I don't recall ever saying that "only a few days worth of work was left".

I did say last week that we had originally expected to release then but had to delay while the art was completed. I can see how that could be seen as suggesting a release sooner than March 23rd. In fact, I couldn't project the new date yet as we had originally expected the race art to be done before last week and we needed to get back with the artist and go over the plan again to make sure we had a new realistic schedule.

I think everyone here has agreed that the race art is great - unfortunately it takes time to make art that looks that good and it happens in this case that this is the last piece we're waiting for. Most projects in the end come down to "one last thing" that needs to be done.

In any case, March 23rd is not far away and I think you'll find that after release, worrying about the difference of a week or two will seem trivial.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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Epsilon
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RE: Release Plan

Post by Epsilon »

ORIGINAL: Erik Rutins

ORIGINAL: Epsilon
Yeah I'm trying hard not to be disappointed as well, given the words last week that practically only a few days worth of work was left, I as others, had expected something this week.

I don't recall ever saying that "only a few days worth of work was left".

I did say last week that we had originally expected to release then but had to delay while the art was completed. I can see how that could be seen as suggesting a release sooner than March 23rd.
Yeah I was 'reading between the lines'. I agree that you did not say those specific words. It's true that when you look back time is fleeting, but when you look ahead 2 weeks can seem a long time, especially when it's something like this, I can't remember when I've last anticipated a game as much as with Distant Worlds, and thats saying something for someone who's 38 years old and have been playing computer games since pong :P
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lordxorn
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RE: Release Plan

Post by lordxorn »

As much as I wan't to , I am thinking about the hamster looking race before and after art, and I will happily wait. I guess I can invest my gamer dollar on SupCom2 for now. [:'(]
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shinobu
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RE: Release Plan

Post by shinobu »

Thanks for the update. Release date is now the day after my birthday. "Happy Birthday to me..." Again, thanks to everyone for all their hard work.
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Wade1000
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RE: Release Plan

Post by Wade1000 »

ORIGINAL: Erik Rutins

ORIGINAL: Epsilon
Yeah I'm trying hard not to be disappointed as well, given the words last week that practically only a few days worth of work was left, I as others, had expected something this week.

I don't recall ever saying that "only a few days worth of work was left".

I did say last week that we had originally expected to release then but had to delay while the art was completed. I can see how that could be seen as suggesting a release sooner than March 23rd. In fact, I couldn't project the new date yet as we had originally expected the race art to be done before last week and we needed to get back with the artist and go over the plan again to make sure we had a new realistic schedule.

I think everyone here has agreed that the race art is great - unfortunately it takes time to make art that looks that good and it happens in this case that this is the last piece we're waiting for. Most projects in the end come down to "one last thing" that needs to be done.

In any case, March 23rd is not far away and I think you'll find that after release, worrying about the difference of a week or two will seem trivial.

Regards,

- Erik

What he said. Great art takes time. The art is great and beautiful and I appreciate it. I can wait even longer than the given date.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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Tycow
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RE: Release Plan

Post by Tycow »

Bleh. Knew it was too much to expect it this week. Never mind though, absence makes the heart grow fonder and all that. Keep up the good work Matrix!

23rd will be a late birthday present! :)
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cdbeck
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RE: Release Plan

Post by cdbeck »

Maybe, if you all ask nicely, some of us beta testers will write up something else to pass your time!

[;)]
"Neca eos omnes. Deus suos agnoscet!"
(Kill them all. God will know his own.)

-- Arnaud-Armaury, the Albigensian Crusade
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Sarissofoi
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RE: Release Plan

Post by Sarissofoi »

Ah crap.
You should do some nice 2d graphic not art.
2D is suprerior.
Bleh.
Good thing I have time to get Star Wolves 3 now.
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LarryP
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RE: Release Plan

Post by LarryP »

ORIGINAL: Son_of_Montfort

Maybe, if you all ask nicely, some of us beta testers will write up something else to pass your time!

[;)]

I know, an autobiography. You start one SoM. [;)]
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drillerman
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RE: Release Plan

Post by drillerman »

I know I've been banging on about releasing the manual but seriously would this possible?
Why not start pre-orders that lets you d/l the manual.
I certainly would pre-order, don't know if anyone else would?[&:]
Huh?
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Tycow
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RE: Release Plan

Post by Tycow »

I would also pre-order.
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Erik Rutins
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RE: Release Plan

Post by Erik Rutins »

We don't do pre-orders, but I will see about releasing at least an excerpt from the manual as a preview.
Erik Rutins
CEO, Matrix Games LLC


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Deto
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RE: Release Plan

Post by Deto »

Ooh, Fine with that. I'm happy we have some date to aim to :) And I have time to finish my ships and do some extra hours to work so I can have days off :D
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