47 Colonies in 34 Systems at Start???

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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VarekRaith
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47 Colonies in 34 Systems at Start???

Post by VarekRaith »

Expansion slider set to "Starting"

...and I get 47 colonies in 34 systems? Seems a bit... high. Can't I just start with 1 colony? Is it this random for the AI? Doesn't this create a huge advantage/disadvantage?
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Wade1000
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RE: 47 Colonies in 34 Systems at Start???

Post by Wade1000 »

I sounds like you might have had some other starting options enabled.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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VarekRaith
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RE: 47 Colonies in 34 Systems at Start???

Post by VarekRaith »

ORIGINAL: Wade1000

I sounds like you might have had some other starting options enabled.

Edit - FACEPALM
Whoops! Yeah, I, uh... messed that one up! Expansion was set to "Random", as I figured the default would be "Starting" [:D][:D][:D]
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Baleur
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RE: 47 Colonies in 34 Systems at Start???

Post by Baleur »

Haha yeah, we always expect everything at the far Left to be "the worst setting" :)
That random totally threw me off too
Deto
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RE: 47 Colonies in 34 Systems at Start???

Post by Deto »

Can you get starting in today's level somehow? One crappy space station (in galaxy warfare terms :D), few shuttles that can hardly travel to nearest star system yet etc.

With "starting" empire setting I knew nearby systems, had mining bases there and had tons of ships. I want less! I always started Moo2 with pre-warp era or whatever it was called as... I like to start really small and then expand! [8D]
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Wade1000
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RE: 47 Colonies in 34 Systems at Start???

Post by Wade1000 »

So do I. Maybe the developers can add that setting in an update.

Maybe the starting amount of exploration and assets is to match the starting level of technology. Indeed, they could have made an even lower advanced starting option; like maybe one base at home planet and a scout ship.
I think the developers maybe intended to lesson the amount of slow starts that involved alot uneventful waiting for time to pass.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
Deto
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RE: 47 Colonies in 34 Systems at Start???

Post by Deto »

Yeah, I can well understand why didn't they add stone age option for some folk such as me :) I love the starting settings greatly otherwise. I really like to make variation to the other races etc.
Dohon
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RE: 47 Colonies in 34 Systems at Start???

Post by Dohon »

I'm a huge fan of "Stone Age" starts. Just a planet and a scoutship. I don't have the game yet, but what is the smallest start you can have? 5 colonies? 3?
Deto
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RE: 47 Colonies in 34 Systems at Start???

Post by Deto »

ORIGINAL: Dohon

I'm a huge fan of "Stone Age" starts. Just a planet and a scoutship. I don't have the game yet, but what is the smallest start you can have? 5 colonies? 3?

'smallest' I got so far was 1 colony with rather big seeming starbase, 3 mining bases in homeworld, some 2 or 3 star systems nearby with mining bases (didn't check how many mining bases were in those star systems), pile of escort ships, transports, freighters, construction ships etc and several nearby systems explored :) Its not that bad, but I'd prefer smallest start to literally mean you've just learned ftl drive, if even that, and you've only just recently surveyd your homesystem for resources and are ready to build couple of mining bases there.
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Erik Rutins
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RE: 47 Colonies in 34 Systems at Start???

Post by Erik Rutins »

That's about as small as it gets - typically one planet and a few mining bases, just to give you enough of a starting resource network that you can support yourself.
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RonLugge
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RE: 47 Colonies in 34 Systems at Start???

Post by RonLugge »

ORIGINAL: Erik Rutins

That's about as small as it gets - typically one planet and a few mining bases, just to give you enough of a starting resource network that you can support yourself.

So that you can probably support yourself. Just be careful, you aren't guaranteed to get all the resources you need (I discovered, after my ships were 90/80% complete that I couldn't build their shield generators, grrrr)
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Erik Rutins
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RE: 47 Colonies in 34 Systems at Start???

Post by Erik Rutins »

Was this with the Zenox or another race?
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RonLugge
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RE: 47 Colonies in 34 Systems at Start???

Post by RonLugge »

Zenox sounds right -- the special shield they have takes a lot of rare resources, and you don't have them at the start despite all ship designs defaulting to their use.
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