Tick, tick, tick ...

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Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

Tick, tick, tick ...

Post by Uxbridge »

I'm trying to help Hairog with his 1946 scenario, but the scenario just crash at my end. ConsoleOut ends with the strange lines shown below:

Nasza FAFL group 3 Wezel Sfax. Dod.PS 6. Silawezla=6
Nasza 59 Bombardier Wezel Strasbourg. Dod.PS 10. Silawezla=10
Nasza 84 Groupe Wezel Strasbourg. Dod.PS 10. Silawezla=20
Nasza 45 Avci Wezel Bursa. Dod.PS 10. Silawezla=10
[AI West Germany] Wyznaczam listy jednostek
Pole jest w zasi�gu ruchu jednostki
TICK! (50 ms)
TICK! (50 ms)
TICK! (50 ms)
TICK! (50 ms)
TICK! (50 ms)
TICK! (50 ms)
TICK! (50 ms)
TICK! (50 ms)
TICK! (50 ms)
TICK! (50 ms)
TICK! (50 ms)

Could I just have a hint what this might mean? [&:]
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doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
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RE: Tick, tick, tick ...

Post by doomtrader »

Technical explanation should come from a programmer, but more-less it means that the game has locked it self.

You should check are units placed properly.
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