Space Port Income

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: elliotg, Icemania

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4xfan
Posts: 21
Joined: Thu Mar 25, 2010 7:17 pm

Space Port Income

Post by 4xfan »

In the future, I would like to see more detailed economic information. Space Port income is a good example. It seems to be made of up 2 things, trade and ship purchases. Ship purchases are usually a lump sum payment while trade would seem to be more stable overtime.

When you build a new colony, the private sector responds with buying more ships to use in trading. It distorts the trade income quite a bit, which is information I'd like to know.
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