Add the following units to upcoming update

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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osiris_slith
Posts: 240
Joined: Fri Jan 05, 2007 9:24 pm

Add the following units to upcoming update

Post by osiris_slith »

Hi

Can the following units be added to the update. I need them so that I can properly equip the Rifle company and mechanized and motorized companies on the russian and german OBs with proper HQ sections. If the tanks can have a HQ section than the infantry should have it as well. In most cases on the german and russian side there was an infantry section added to the Rifle company. For the Russian rifle battalion a Rifle platoon was used as the HQ element. A Russian Rifle Company actually had a MG section assigned to the Company HQ element.

German Panzer Grenadier Platoon=SP2
German SS Panzer Grenadier Platoon=SP2
German Schutzen Platoon=SP2
German Engineer Platoon=SP2
German SS Engineer Platoon=SP2
German Motorcycle Platoon=SP2
German SS Motorcycle Platoon=SP2


Russian Rifle Platoon=SP2
Russian Guards Rifle Platoon=SP2
Russian SMG Platoon=SP2
Russian SMG Guards Platoon=SP2
Russian Motorcycle Platoon=SP2
Russian Motorcycle Guards Platoon=SP2
Russian Engineer Platoon=SP2
Russian Engineer Guards Platoon=SP2
Russian Cavalry Platoon=SP2
Russian Calvalry Guards Platoon=SP2


Rene
baltjes
Posts: 59
Joined: Fri Jul 20, 2007 9:06 pm

RE: Add the following units to upcoming update

Post by baltjes »

Hi Rene,

Why waiting till the coming update? Just create your HQ-platoons by adding an extra platoon at the top of each company and adjust it to strength 2 when editing the scenario (with the scenario-editor). The top platoon usually takes the 'command' position as indicated by the small radio icon in the unit window.

Succes,

Hajo Baltjes
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