JTCS-Time for a rebuild instead of patches and mods?

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich

osiris_slith
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JTCS-Time for a rebuild instead of patches and mods?

Post by osiris_slith »

Hi All

Sooner or later this issue will have to be discussed so maybe now is the time to do it.

Firstly-I do appreciate all the work done by Jason and others for the modifications and everything else. I dont know how you guys do it but its great!

Now to the less happy part and this has more to with Matrix:

I really dont understand the thinking by Matrix when it comes to JTCS, SPWAW and OAOW. A small company Shrapnel Games recently upgraded SPWAW and OAW to WinSPWAW and Win MBT. The games are superb they need some tweeks to the sound and graphics are great. That company collected a $100+ from me when I bought both of the games. With some foresight on part of Matrix it would make sense to upgrade the old games. If Matrix would refurbish and rebuild JTCS I would gladly give them $200 for it!!!! I just dont see that kind of forward thinking by Matrix.

Instead they produce Panzer Command Kharkov which is a complete waste of time (and my money) or strategic level games (because I really want to play economics and politics when Im invading Russia or conquering Europe) maybe its time for Matrix to either give up John Tillers, SPWAW, OAOW and give it to company who will refurbish and rebuild those games.

I still cant play Kharkov and I dont see what the big hoopla about it was since the graphics are sub par (compared to JTCS and SPWAW, Panzer Command Kharkov graphics just plain suck not to mention boring and tedious to play!!! and its suppose to be a brand new game) If thats what Matrix is producing than the future is looking a little cloudy

In the past 3 years other then SPWAW JTCS and OAOW I have not found a single game by Matrix that I would consider buying after my experience with Panzer Command Kharkov.

These are easy to play game and easy to learn by all ages. Add the eye candy for graphics re-work the engine..and yes we will have to wait but why not start it now rather than later?



Rene

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V22 Osprey
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by V22 Osprey »

[&:]

JTCS has been rebuilt. JTCS has New Scenarios, completely re-done OOBs, numerous new countries, New utilities, full windows compatibility. Sounds exactly what the Camo guys did to WinSPWW2/MBT to me. Graphics don't need tweaking as they already pretty good compared to most wargames and since the game already has variable resolution engine, there is no need to work on resolutions and scaling. In it's current state, JTCS is a completely new game compared to the originals. All JTCS needs is the planned AI updates to work with the new units and this game would be almost perfect. I don't know about you, JTCS is WAY more than just a patch over the originals.
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R_TEAM
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by R_TEAM »

Hi,

mhhhh ...
IF the actual JTCS only bunch of patches for the Telonsoft orginal .... NO.
If the actual Game perfect with the planed AI update ........... NO (Sorry ..)
It fails in follow points :
Run in self settet settings for the screen resolution like all modern games .........
Have JTCS-UnitViewer + scenario selector INTEGRATET in the game ....
-this only the most important points that i can imagine ...
more for the distant future would be a new rendering engine with not an simply isometric view but an full 3D high-realistic view of the battlefield (the 2D views nearly perfect and dont need big changes...) like in SteelBeastPro (who it is rendered in an realtime game - in an non realtime game the rendering can be much better...).

Regards
R_TEAM
rich12545
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by rich12545 »

SPWAW and SPWW2 are not being upgraded by Shrapnel Games.  They are being upgraded by Camo which, to my understanding, is a third party dev who are making money on the sales.  Matrix doesn't have anything like that for the Campaign Series.  I believe Jason is a volunteer and I know some others here for other games like Harpoon are as well.  All things considered I think they're doing a great job.
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MrRoadrunner
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by MrRoadrunner »

Osiris has a good point about graphic improvements.
I'm not so sure about what engine changes he wants.

I do not use the unit viewer and do not see it as such a great asset that R_TEAM seems to believe. Nor do I believe true 3-D graphics are called for. It was what made Panzer General a nightmare to play, for me. Though, I agree with R_TEAM that the "scenario selecter" would beneficial.

Just my .02 [8|]

RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
Miamieagle
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by Miamieagle »

All this game needs is a improvement in the graphics where they could bee a bit more three dimentional and improvement in it speed and when setting up the Battlefield. Not when when units make contact with each other in the Battlefield. At that stage the game speed is fine!

I"am happy with the development done by Jason and his group!
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by Miamieagle »

I would also like to see more destrutable infrastructures like Buildings and bridges when hit by Bombs and shells.
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kool_kat
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by kool_kat »

Gents:

IMO, 3D graphics and other "eye candy" like more destructable buildings / hexes are not needed. Why introduce more system requirements?

Fundamentally, the CS game engine is sound... and has stood the test of time?

However, there is room for improvement in the following "top of mind" areas (maybe others?): Extreme Assault, ammunition supply, artillery, Variable Visibility, Banzai)

Again... some "tinkering" around the edges is warranted... but not a complete rebuild.
Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
osiris_slith
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by osiris_slith »

HI

For me personally anyway its about eye candy..lets face it this is a great game but if you want more people to enjoy then the graphics have to move out of the 1990s and into the 21st century..if it means more system requirements well thats a moot point anyway. Whether you run Windows or Mac they are all system hogs anyway so u need a pretty decent computer just to run those any way and memory is cheap.

Mwest has point as well in that there needs to be some tinkering with the various elements such as supply, ammunition and so on. Id rather have the unit viewer tossed in return for more eye candy. I bought Fields of Thunder and when u see the graphics u cant help but wonder what those graphics would look like on JTCS. Even in SPWAW the hills are more rounded instead of the block hills in JTCS..even that change would smooth the appaearence of the terrain out and make it look a lot better. The colours are ok but I would think deeper and richer colours would be a lot nicer..for example I find the soft ground setting far more appealing and easier on the eyes cause its a deeper shade of green...looks way cooler than the very bland almost yellow setting on dry conditions.


Rene
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Jason Petho
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by Jason Petho »

The beauty of the Campaign Series is that you can modify all of the graphics to your hearts content.

Feel like changing the trees? Open up the tree related BMP's and change them how you'd prefer.

Feel like changing the colour of the ground? Open up the ground related BMP's and change them how you'd prefer.

Feel like changing the unit graphics for something more "realistic". Feel free!

You have the power to make it look how you want.

Jason Petho
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MrRoadrunner
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by MrRoadrunner »

Priceless!
Simply priceless! [&o]

RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by TAIL GUNNER »

Sadly, I agree with you Rene...

The more I read and learn about actual WWII battles and tactics, the more painfully obvious it becomes that this old engine only offers a very, very basic portrayal of WWII combat....

Love the scale, and am surprised more games are not made using platoon-sized units.....all I can think of are this one and Steel Panthers III.

Guess I'm getting more demanding as I enter middle-age....but I'll always have the memories and it'll take unknown thousands of hours before some other game supplants all the time I've enjoyed with this one.

with regards,
ChadG [8D]
"If you want peace, prepare for war."
osiris_slith
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by osiris_slith »

Hi Jason

Its fairly presumptious for you to assume that people here can muck around with the game graphics with out screwing the whole game up when the Matrix Graphics team for JTCS cant even get it right..Maybe check out the screwed up Panzer IV platoon with the misaligned borders for starters and the myriad of other graphics errors as well. Please include instructions in the new manual a section on how to enhance the graphics in JTCS version 1.05 comes out...than that will indeed be price less than we can do it ourselves and makes the repairs as well and then we can e-mail you the corrected files.

Rene
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MrRoadrunner
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by MrRoadrunner »

ChadG,

All the years, and hundreds of dollars later, I have yet to find a replacement for this grand old game.
I've looked. [8D]

I'd be happy with a little "eye candy" upgrade. A complete refit scares the heck out of me. Especially after the version 1.03 fiasco. [8|]

RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
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MrRoadrunner
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by MrRoadrunner »

Rene,

Did you read Jason's response to your post?
Please go back and read it again. You argue apples to oranges?

Go make your grass look pretty. The AI will appreciate it.[;)]

RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by kool_kat »

ORIGINAL: osiris

HI

For me personally anyway its about eye candy..lets face it this is a great game but if you want more people to enjoy then the graphics have to move out of the 1990s and into the 21st century..if it means more system requirements well thats a moot point anyway. Whether you run Windows or Mac they are all system hogs anyway so u need a pretty decent computer just to run those any way and memory is cheap.

Rene

A graphics "upgrade" would necessitate a "new" game engine... and a whole myrid of unforseen "challenges" and "issues" that would surround it. More system requirements would be the least of our problems!

I wonder if the folks who regularly post their suggestions for CS "improvements" ... really understand the true value of CS... and what is at risk by the introduction of proposed whole scale changes like more "eye candy?" [&:]
Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
osiris_slith
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by osiris_slith »

HI

If the rebuild cant be done (due to technical stuff) than its a non-issue. However there is a difference between cant be done and wont be done and based on what I see from Matrix and what some others have stated in different forums the focus at Matrix is more on the wont be done.....this has nothing to do with Jason or the team which turns out the patches...this is about Matrix period.

Im quite happy to cough the money up for a new look on JTCS...however if as a group we keep on contradicting each other on the pros and cons of obvious things that need upgrading like the graphics or making adjustments to the AI than if I were Matrix I wont bother with a rebuild because it seems most of the people who play this game just dont care...so why should they.

We as the consumer who use this product have it within us to effect change for the better and send a message to the company if you rebuild we will pay. Otherwise just go into the Matrix Products site and u can see all the discontinued titles in their and some of them are pretty recent. SPWAW and OAOW are already toast if you bother to read their forums..what makes you think this game wont be tossed by Matrix as well? You might get a few more patches but thats about it.

I dont see how one can argue that new graphics for this game are a bad idea..wake up the graphics are from the 1990s thats almost 20 years ago..

Rene
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kool_kat
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by kool_kat »

IMO, the single most vital "upgrade" Matrix & Co. could perform on JTCS would be an AI overhaul.

Currently... HAL acts like it has had a frontal lobotomy... HQs blindly wandering the battlefield... leaders "marking time" by moving back and forth between adjacent hexes... popping smoke and using up air strikes in the first turns of a game... converging on victory hexes and forsaking front line defense... etc.

An improved AI would be an asset to CS! Players versus AI would experience improved (and more fun?) game play in both the stand alone scenarios and linked campaigns... scenario designers could more effectively "test" their designs... and CS would become a more commercially marketable software product for new players.

And yes, in between waiting on a PBeM turn to arrive in my email inbox... I'll sometimes fire up a scenario and play a few turns versus HAL. Unfortunately, it quickly becomes apparent why I much prefer H2H versus AI play!

Hopefully, when HAL gets that scheduled "brain transplant"... most likely in 1-2 years based on what I have read here on the Matrix Forums... we can enjoy a much better experience against the AI.
Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
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MrRoadrunner
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by MrRoadrunner »

Funny thing Rene, is that CS was unsupported for more years than it was supported by the company(ies) that owned it.

What massive remake would be worth the cost and effort?
If current upgrades would be done on a shorter basis it would keep the interest up?
Waiting years or months for massive upgrades does take away from the interest and player support. But, the download queue has limitation also?

Modern Wars, in all it's volumes, is where the additional money and support should come for the company? I'm all for Matrix making money on new releases. Heck, that is what they are in business for?
If they drop product for lack of support, interest, or income that is their prerogative?
If there are only a few players that support JTCS why should it be sustained?

JTCS should have smaller upgrades and fixes that could be downloaded without being a massive overhaul. Though, Matrix could keep an "up to date" massive compilation overhaul download available for the newer owners of the product, or for those who have suffered a computer crash (or bought a new one and reloaded).

The company continuously asking for repurchase will kill the product altogether.
Members who continuously ask for "changes", to satisfy their personal interest, that the company deems unfit to pursue will push the company to stop supporting the game?

RR


“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
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RE: JTCS-Time for a rebuild instead of patches and mods?

Post by Crossroads »

Modern Wars is coming out with a storm soon... I am wondering whether the various MW implementation run with the same engine, by using different unit data - and scenarios of course ???

If so, I am wondering whether we can expect the JTCS series to be updated to run with the MW engine. [&o]

That would be great news, but I do not know if it's possible or not?

For the time being, I am actually quite happy with how JTCS is currently implemented. AI obviously needs some beefing up, but that's a major uphaul I am sure? There's always PBEM for those requiring a truly formidable opponent.

I am from the PB/PL generation. For my ears, to some extent the word "realism" together with "JTCS" sounds like a foul word ;)

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