Pilots / Gas

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

Moderators: Lord Zimoa, MOD_Commander_The_Great_War

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billyjj
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Joined: Thu Feb 18, 2010 5:33 am

Pilots / Gas

Post by billyjj »

Will you get to put your own Ace Pilots on your airplane units? Will poison gas be a special weapon that you can target like nukes in CEAW? They would have to be a lot cheaper to make and do less damage but that would be fun to play with gas and maybe gas masks for troops... That would be cool and make it a little unique rather than just WW1 units with pretty much the same gameplay.
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Lord Zimoa
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RE: Pilots / Gas

Post by Lord Zimoa »

You will have Aces that you can assign to a fighter or bomber unit that will give them better statistics and advantages.

We are still discussing how we to implement gas attacks effectively. There are several possibilities we want to try out. One of them is: the opposing unit is paralyzed for the remaining turn to mimic the shock of a gas attack.



billyjj
Posts: 85
Joined: Thu Feb 18, 2010 5:33 am

RE: Pilots / Gas

Post by billyjj »

Sounds nice... Will we be able to setup our own trenches or will they be fixed ? It would nice if you could "dig in" and create a trench.. maybe only a unit with a commander could make a trench or something... or have them lose movement for the next turn, doing anything like that?
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Lukas
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RE: Pilots / Gas

Post by Lukas »

(land) units dig trenches when they are idle (no move or attack). This means as soon as you "hold" a certain position, your units automatically create trenches. 2 opposing armies that cannot break through or outflank eachother's position will naturaly turn into a trenchwar. This is pretty much unavoidable on the short western front, until technologic progress improves the means of attacking entrenched positions (tanks, artillery barrages, infantry assault tactics, ...) but is unlikely to happen on a large front like the Eastern front, or one where terrain is less suited for entrenchment (Middle East, Arabian desert).
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wodin
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RE: Pilots / Gas

Post by wodin »

Love the pic in your sig..atmospheric indeed...
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