Rate of Fire and enemy losses

Command Ops: Battles From The Bulge takes the highly acclaimed Airborne Assault engine back to the West Front for the crucial engagements during the Ardennes Offensive. Test your command skills in the fiery crucible of Airborne Assault’s “pausable continuous time” uber-realistic game engine. It's up to you to develop the strategy, issue the orders, set the pace, and try to win the laurels of victory in the cold, shadowy Ardennes.
Command Ops: Highway to the Reich brings us to the setting of one of the most epic and controversial battles of World War II: Operation Market-Garden, covering every major engagement along Hell’s Highway, from the surprise capture of Joe’s Bridge by the Irish Guards a week before the offensive to the final battles on “The Island” south of Arnhem.

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Fred98
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Location: Wollondilly, Sydney

Rate of Fire and enemy losses

Post by Fred98 »

Players can ser the Rate of Fire ("ROF") to Low, Medium or High.

If I set the ROF to High, obviously I use up the ammo more quickly.

But if the ROF is High, does it mean I do more damage to the enemy?

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Panther Paul
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RE: Rate of Fire and enemy losses

Post by Panther Paul »

In a nutshell, yes.

But they will go through their ammo faster, and fatigue quicker as well I believe.
Paul Scobell
Panther Games Pty Ltd
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