cost of naval units

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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Maximeba
Posts: 174
Joined: Sat Aug 08, 2009 10:15 pm
Location: Buffalo, NY, USA

cost of naval units

Post by Maximeba »

I noticed that the cost of naval units does not increase when they increase in tech levels. Here is an example: I have a (British) level 4 ship that needs 4 points of repair at a cost of 13 points per repair. This is the same rate as when I started the game and the ships were at level 2.

On the other hand a level 1 infantry division cost 6 while a level 4 cost 13. Shouldn’t ships increase like air and ground units? Maybe sonar and radar are a small fraction of the cost of a ship, but I have to believe there were other developments that would have increased the cost of a ship.
Wes
Allies Forever
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