Work in Progress...

Post new scenarios and mods here to share with other gamers.
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Magpius
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Work in Progress...

Post by Magpius »

map and counters...

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"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
oldspec4
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RE: Work in Progress...

Post by oldspec4 »

Excellent..
Anraz
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RE: Work in Progress...

Post by Anraz »

Interesting detail - on counters I can see small removable counters which represent strength just like in classic games. I like the map, too!
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Rasputitsa
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RE: Work in Progress...

Post by Rasputitsa »

Just like your work for WW2-ToW, this is really good, I am waiting for these mods before I get deeply into this game. Can't wait. [:)]
"In politics stupidity is not a handicap" - Napoleon

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“Among those who dislike oppression are many who like to oppress" - Napoleon
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Tomokatu
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RE: Work in Progress...

Post by Tomokatu »

Now THOSE ae the counter and maps styles I was always hoping to see offered. Thank you. I notice you've kept the original "very shiny" style counters for the IJA forces.
While I understand that this makes visual separation easy, they still distract from their task of conveying game information. (Sorry, Wastelands devs, but I haven't been fond of the glossy counters).
 
Agent S:
I think the blue of the rivers and swamps might be just a skosh too pale. If there's a reason to keep them that colour, perhaps add a darker edging?
For every action, there is an equal and opposite malfunction
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doomtrader
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RE: Work in Progress...

Post by doomtrader »

This one is really outstanding.

I can't wait to see more and more new modifications changing the game to better fit players vision.


BTW: You all know there is a possibility to adjust and even completely change look and position of every window and its component?
gwgardner
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RE: Work in Progress...

Post by gwgardner »

Great look to both map and counters. Eagerly awaited.

If I could make one suggestion on the map - if this is in your control - please incorporate the feature that they have in the 'normal' map, whereby names of sea zones etc are visible even when zooming way out.

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Rasputitsa
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RE: Work in Progress...

Post by Rasputitsa »

ORIGINAL: Tomokatu

Now THOSE ae the counter and maps styles I was always hoping to see offered. Thank you. I notice you've kept the original "very shiny" style counters for the IJA forces.
While I understand that this makes visual separation easy, they still distract from their task of conveying game information. (Sorry, Wastelands devs, but I haven't been fond of the glossy counters).

Agent S:
I think the blue of the rivers and swamps might be just a skosh too pale. If there's a reason to keep them that colour, perhaps add a darker edging?

Sorry to disagree but I like the map colours, as they will make a good contrast with the counter colours. It's the Nationalist Chinese counters that are still glossy, but I guess that is because this is still a work in progress, I expect that they will change. The map shades should not be too strong, because there are a lot of different nations' counters to be accommodated and the different coloured counters will need to stand out against the map.

I do agree that this is looking like a good set and just what the game needs. [:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
Frido1207
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RE: Work in Progress...

Post by Frido1207 »

Great work.

ORIGINAL: gwgardner
If I could make one suggestion on the map - if this is in your control - please incorporate the feature that they have in the 'normal' map, whereby names of sea zones etc are visible even when zooming way out.

I second this suggestion.
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Magpius
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RE: Work in Progress...

Post by Magpius »

chill folks, it's a work in progress.


"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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jomni
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RE: Work in Progress...

Post by jomni »

Yey! Non-shiny counters.  More easier to eyeball.
BTW, can we still have the div and corps 'X's?
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Razz1
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RE: Work in Progress...

Post by Razz1 »

Everyone is different.

I only like the planes.

I assume that if I DL the counters that I can just install the planes.

I have a different Mod for TOW where I like the planes alot. They are bigger and have a machine gun firing for each level.

Good work, waiting to see more.
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Redmarkus5
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RE: Work in Progress...

Post by Redmarkus5 »

ORIGINAL: Rasputitsa

Just like your work for WW2-ToW, this is really good, I am waiting for these mods before I get deeply into this game. Can't wait. [:)]

I am also waiting. Downloaded and played, but the graphics (map and counters) are too 'modern' for my taste. I like it when a WW2 game looks like it was designed during WW2 :)
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Magpius
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RE: Work in Progress...

Post by Magpius »

Trialing.
okay so far...

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Magpius
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RE: Work in Progress...

Post by Magpius »

We need to be able to toggle the unit names on and off.
Next patch please.


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Razz1
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RE: Work in Progress...

Post by Razz1 »

You can, I forgot the hot key.

Hit Escape, Preferances, Units and turn the name off
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jomni
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RE: Work in Progress...

Post by jomni »

Now that is stunning!
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Magpius
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RE: Work in Progress...

Post by Magpius »

I know it is in the dialog box, it's not a hotkey.
Switching unit names off is more important than seeing how much ap is left in a hex.

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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doomtrader
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RE: Work in Progress...

Post by doomtrader »

looking better and better
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Magpius
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RE: Work in Progress...

Post by Magpius »

thanks D

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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