Adjusted Mod Installer for CC LSA

Post new mods and scenarios here.
Post Reply
berndn
Posts: 206
Joined: Fri Jan 05, 2007 9:29 am

Adjusted Mod Installer for CC LSA

Post by berndn »

Hi guys,
I adjusted the mod installer for CC LSA.
Here's the ModInstallerReadme.txt:
Close Combat Last Stand Arnhem Mod Installer version 0.01

Based on the wonderful Inno Setup Installer from Jordan Russel.
You can read more and download it here: http://www.innosetup.com/isinfo.php

This installer is meant to help the modding community with creating a unique structure for further mods.
A mod installed with this installer will create the mod directory beneath your Close Combat Last Stand Arnhem folder.
It will create an additonal folder called mods with a subdirectory of the same name as the mod directory.
The reason for this is to store the uninstall files mod specific.
Additional the installer will create/use one registry setting (HKLM\Software\CCLSA\Mods\CCLSAPath) to store the
latest selected Close Combat Last Stand Arnhem installation directory.
The file readme.txt file and the mod.ico will be copied to the mod directory and shortcuts will be created.

Now what do you need ?

You need the CCLSAModInstaller.zip You can get it at Matrixgames.
Extract it.

Copy your mod directories (for example DATA, Games, GRAPHICS, localfx, MAPS) into the mod folder.

Edit the edits\install.ini file. There's an example already included.

If you wish you can create your own bitmaps for the left bitmap as well as for the icon of the installer or
the desktop shortcut.

At the moment I have included stuff from the original Matrix Close Combat Last Stand Arnhem game. I hope that this is ok.

In short, all files in the edits folder are to be customized but are needed !

When you are done please just run the file BuildMod.cmd
It will create a file in the output directory. Please test it ;)


Important !!!!!

If you know that you may create a second/third/... version of your mod please use always the same name in the file install.ini

The file WizardLeftImage.bmp has to be: 165 * 315
The file WizardSmallImage.bmp has to be: 32 * 32

The Mod.ico is the windows icon for the desktop shortcut.
The ModInstaller.ico is the windows icon for the created installer file.

Suggestions or questions are welcome !

Bernd

Release history:

; History
; Original version released to the public
; 0.01

Feedback, errors, questions ... I'm open for them :)
Attachments
CCLSAModInstaller.zip
(1.12 MiB) Downloaded 42 times
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Adjusted Mod Installer for CC LSA

Post by Andrew Williams »

woohoo

Did you see I had a placeholder for you on the support page  :)


You're my here.... Today   ;)

http://closecombat.matrixgames.com/LSA/LSAmods.html



Thank you Bernd
ImageImage
Nomada_Firefox
Posts: 1280
Joined: Mon Nov 12, 2001 10:00 am
Location: Spain
Contact:

RE: Adjusted Mod Installer for CC LSA

Post by Nomada_Firefox »

Thanks berndn.
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Adjusted Mod Installer for CC LSA

Post by Andrew Williams »

Now available on the LSA support page

http://closecombat.matrixgames.com/LSA/LSAmods.html

along with the Locked Battle Groups mod created with LSA Mod Installer
ImageImage
Tejszd
Posts: 3469
Joined: Sat Nov 17, 2007 4:32 pm

RE: Adjusted Mod Installer for CC LSA

Post by Tejszd »

Thank you berndn!
berndn
Posts: 206
Joined: Fri Jan 05, 2007 9:29 am

RE: Adjusted Mod Installer for CC LSA

Post by berndn »

If creating a mod itself would be that easy [:D]
A big thanks for all the re-releases from my side [&o]
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Adjusted Mod Installer for CC LSA

Post by Andrew Williams »

bernd

have you seen vonB's posts over at CCS regarding a strat layer for coI.

He is looking at remote server to keep tabs on the Strat level state.

You may be intersted

http://www.closecombatseries.net/CCS/mo ... pic&t=8259
ImageImage
Post Reply

Return to “Mods and Scenarios”