new patch thoughts

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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zoot
Posts: 128
Joined: Mon Aug 03, 2009 10:16 am

new patch thoughts

Post by zoot »

After playing TOW many times some things stand out as needing to be fixed. Enemy units that retreat should not exert a ZOC that cuts off supply to other units.many times I have have had that happen, in the game you have to consider from what direction you attack from so this will not happen.
The defender should not give up cities even though they are not worth points because they are important for supply for the attacker.
Encircled units should attempt to break out.
The British navy in the North East sea should not remain there year after year if they are constantly getting bombed.
Allied raiders in the Atlantic do nothing except get eliminated.
Should Germany get the French fleet after Vichy falls.
Armor and planes should take longer to build then infantry.
I do find the game very enjoyable and the patches keep me replaying it. A editor would be super.
Zoot
thomas cook
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