I've been working on a mod with the target of creating counters which represent a balance of a lot of factors and considerations; such as ease of visibility to the human eye, ease of gameplay and the info required for this (unit and map hex info), boardgaming enthusiasim combined with the possibilities of the computer and military accuracy. Every mod I see always has good ideas which I like and some aspects which I don't like. Therefore I wanted to create a new "compromise" between all these factors which seems attractive to me.
Hence this "Counters combination mod"..... I started with the mods of a lot of other people - so many thanks to all those people out there who have done all that previous good work. I should especially mention carnifex, Agent S, Peter123, damastabongo and anyone else who see's his work in this and I haven't mentioned. [:)]
As I'm an aerospace engineer I like things systematic - so to start with I have created a presentation slide explaining the counters like in a old-style boardgame manual - AH4Ever will especially understand this [;)]
Romdanzer















