Field of Glory System Updated to 1.3.5

Based on Slitherine’s popular tabletop wargaming system by the same name, Field of Glory now comes to the PC in a faithful adaptation of this acclaimed miniatures wargame! Without the calculations and measurements required for a tabletop game of Field of Glory, the PC version accurately represents Ancient and Medieval combat where you make the important and fun decisions on the battlefield. This forum also supports the Rise of Rome, Storm of Arrows and Immortal Fire expansions to Field of Glory.
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SeanD
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Field of Glory System Updated to 1.3.5

Post by SeanD »

Matrix Games, Slitherine & Hexwar are pleased to announce the release of v1.3.5 for Field of Glory PC and Mac. This update fixes a few bugs and extra refinement of the tournament system.

v1.3.5 Change Log
  • Fix: With certain combinations of attackers and defenders, the defenders were not evading when they should.
  • Change: The losses that are reported at the end of multiplayer games are now capped at 100% for the purpose of tournament results.
  • Fix: A crash when using the map editor after playing an army generator game.
Just click "Check for Updates" from in game to grab your update. This is not a required update so you can continue playing single player and multiplayer without updating if you choose and there are no issues with playing opponents on either version.

Note: some promised changes may have been pushed back from 1.3.5 to 1.3.6 to maintain compatibility between 1.3.3 - 1.3.5 players.
Sean Drummy

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Bob M.
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Joined: Thu Sep 02, 2004 1:08 pm

RE: Field of Glory System Updated to 1.4.0

Post by Bob M. »

Actually they recently updated to 1.4.0. No doubt in anticipation of the Crusaders and Saracens expansion. But who the heck really knows besides SeanD, Erik Rutkins, and the Shadow?

V/R
Bob M.
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