Planning a new Interactive AAR...

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

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Erik Rutins
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Planning a new Interactive AAR...

Post by Erik Rutins »

...and I'm taking suggestions regarding what side (Soviet or German) and what year (1941-1945) we should play. Post here and let me know what you prefer!
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Gerry4321
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RE: Planning a new Interactive AAR...

Post by Gerry4321 »

Hello Erik:

How about a combined arms from late war. I would like to see how people handle those heavy-hitting AFVs. If I understand it, in many cases a hit meant a kill.

Great idea!

Gerry
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pensfanvw
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RE: Planning a new Interactive AAR...

Post by pensfanvw »

July/August '41 as the Soviets. Like to see how the AI handles the Germans on the offensive.
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dazoline II
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RE: Planning a new Interactive AAR...

Post by dazoline II »

Soviet assault against a German entrenchment in late 44. Include the ISU 152 and german AT.
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Mad Russian
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RE: Planning a new Interactive AAR...

Post by Mad Russian »

ROFL!!! Well, you did ask them for suggestions!

Good Hunting.

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gijas17
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RE: Planning a new Interactive AAR...

Post by gijas17 »

Stalingrad trainstation in 42' playing as the Germans.

or... Kursk 43' defending as the Soviets.
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Mobius
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RE: Planning a new Interactive AAR...

Post by Mobius »

ORIGINAL: gijas
Stalingrad trainstation in 42' playing as the Germans.
The Train station might be good for that.
ORIGINAL: gijas
or... Kursk 43' defending as the Soviets.
Lot of those. Zveroboy was a Soviet scenario before it became part of a German campaign.
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RocketMan
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RE: Planning a new Interactive AAR...

Post by RocketMan »

Something early war. I know everybody loves playing with the latest and greatest toys, but I find it interesting to have to make do with second tier equipment.
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RE: Planning a new Interactive AAR...

Post by jamespcrowley »

The push on Moscow '41 -heavy on Infantry and Arty, light on armour.
Cheers

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wodin
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RE: Planning a new Interactive AAR...

Post by wodin »

I want to see how infantry are modeled....thats an area of a game that seems far harder to get right than AFV combat...
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Erik Rutins
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RE: Planning a new Interactive AAR...

Post by Erik Rutins »

Hi guys,

I added a poll to the top message - please make your vote there! I am also reading all the posts, but the poll will make it easier to narrow things down.

Regards,

- Erik
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heinrich55
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RE: Planning a new Interactive AAR...

Post by heinrich55 »

Erik,
How about something in or around Stalingrad. Perhaps a push through a built-up area, some armor trying to support a desperate German infantry attack. That way we'd see some Soviet infantry versus armor, perhaps. There is just something about Stalingrad.....

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Mobius
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RE: Planning a new Interactive AAR...

Post by Mobius »

Boy oh boy. Soviets get no love.
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wodin
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RE: Planning a new Interactive AAR...

Post by wodin »

I went with Soviets '43....one because as someone said the Soviets get no love and two would like to see a Kursk scenario with the Soviets...

though really deep down I want the Germans anytime of the war....
Gerry4321
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RE: Planning a new Interactive AAR...

Post by Gerry4321 »

Hello Erik:
I will be happy with whatever scenario you choose.
Thanks,
Gerry
diablo1
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RE: Planning a new Interactive AAR...

Post by diablo1 »

ORIGINAL: Erik Rutins

...and I'm taking suggestions regarding what side (Soviet or German) and what year (1941-1945) we should play. Post here and let me know what you prefer!
Post here and let me know what you prefer!

I'd prefer you release the patch you promised us 2 years ago.
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british exil
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RE: Planning a new Interactive AAR...

Post by british exil »

What about some real house to house fighting, battles in the train yard or the factories in Stalingrad?

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Erik Rutins
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RE: Planning a new Interactive AAR...

Post by Erik Rutins »

diablo1,

If you prefer not to be entertained while you wait, that's fine, but I think everyone else is happy to know that this is a real release, it's coming very soon and that we're sharing more information on it as we finish it up. If you want earlier access to it, you are welcome to sign up to the testing team if you have enough time to contribute.

Looks like the 1944 Soviets won the poll (1941 Germans, 1941 Soviets and 1943 Soviets tied for second place), with quite a few requests for more infantry combat. That doesn't match the preset scenarios precisely, but I will come up with a good Random battle to fit the bill. I'll post again soon with the start of the new AAR.

Regards,

- Erik


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heinrich55
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RE: Planning a new Interactive AAR...

Post by heinrich55 »

Erik,
Very nice. We are looking forward to it. [:)]

Heinrich55
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Erik Rutins
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RE: Planning a new Interactive AAR...

Post by Erik Rutins »

Hi guys,

Sorry for the delay, some personal issues have slowed me down, I will start the new AAR ASAP.

Regards,

- Erik
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