Movement cost bug?

Hannibal: Rome and Carthage in the Second Punic War is a new and innovative turn-based strategy game that puts you in command of the Carthaginian military during a period of total war over land and sea with the young Roman Republic. With this military juggernaut of the ancient world at your disposal, you will vie for control over Italy, Carthage, Spain and the Mediterranean Sea using a combination of strategic political maneuvering and sheer tactical skill both on land and sea. Play consists of two layers; the first is a strategic layer where you must prudently steer your forces to the destruction of Rome’s army and the ultimate destruction of the Republic and city itself. At your disposal are a variety of unit types and historical commanders from which to form your armies. On the tactical scale, when meeting the enemy in battle, skilled leadership and a knack for war come into play as you use a simple but engaging battle system to best your opponents.

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Bullman
Posts: 34
Joined: Sat Jul 02, 2005 7:47 am

Movement cost bug?

Post by Bullman »

I have Hannibal in Cisalpine Gaul and wanted to move him back to Spain. My senate decree is set to "Reinforce Spain" but I wasn't 100% sure I could get Hannibal there because I believe he has to enter Gaul first (as Genua was Roman) before he can get to Spain. This seemed like it would require at least an "extended march" card (which I had).

A further complication was that Emporiom (the coastal city controlling the pass through the Pyrenees Mountains) was also under Roman control. A "secret mountain pass" card could let me bypass this obstruction and avoid any "mountain attrition" costs.

I therefore calculated, to avoid any attrition getting to Spain, I would have to use 2 cards:

a) my "extended march" card to cross two boundaries to get to Spain via Gaul from Cisalpine Gaul
b) a "secret mountain pass" card to cross from Gaul in to Spain to avoid "mountain attrition".

Without playing any cards, I was surprised when I just activated Hannibal in Cisalpine Gaul and dragged him directly in to Spain. The game just informed me that I may be subject to "mountain attrition" and if I wanted to play a card. I selected "Yes" and I picked the "secret mountain pass" and I was in Spain.

Maybe I have missed something but it seems that the game ignored the fact that in theory I actually needed to first move to Gaul before moving across the Pyrenees in to Spain, therefore needing to play an "extended march" card as well.

The manual says "Armies may move directly between Northern Italy and Spain if the city of Genua is under
friendly control and is free of siege. Otherwise armies must take Genua by storm or make an
intermediate move through Gaul. This will either then require an extra turn to complete the
move, or the army must make an Extended Move."

If I instead drag the army counter first to Gaul, then move it to Spain, I am instead informed of possible "extended march attrition" and of "mountain attrition", as I would have expected.

I have a saved file to demonstrate this if required.
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mercenarius
Posts: 803
Joined: Tue Jul 06, 2010 1:51 am

RE: Movement cost bug?

Post by mercenarius »

This is in fact a bug, and will be corrected in the next patch. Thanks for the offer of the saved game. That was thoughtful. Fortunately this is easy to check and to duplicate.

Thanks for pointing this out.
James Warshawsky
Forced March Games, LLC
Bullman
Posts: 34
Joined: Sat Jul 02, 2005 7:47 am

RE: Movement cost bug?

Post by Bullman »

Great, always happy to offer my assistance to help a great game like this.

Now just clarifying...with Hannibal in Cisalpine Gaul and a Carthagian senate decree to "reinforce Spain", should I be allowed to move Hannibal (or any other general) to Gaul regardless of whether or not I continue on to Spain, or is this part of the bug as well? I know the manual says "However, remember that your forces may travel through a theatre on their way to another one if there is no reasonable alternate path. For example, if the Senate allows you to send forces to Italy you may send a fleet into the Ionian Sea (part of the Theatre of Sicily) as that zone is “on the way.” You can use this to your advantage".
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mercenarius
Posts: 803
Joined: Tue Jul 06, 2010 1:51 am

RE: Movement cost bug?

Post by mercenarius »

Yes, you may do this. But remember that you'll suffer Gallic Attrition in such a case unless you have put Gallic Aid into effect.
James Warshawsky
Forced March Games, LLC
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