Depot placement bug

Post bug reports and ask for support here.

Moderator: MOD_EIA

Post Reply
Dancing Bear
Posts: 1003
Joined: Wed Feb 20, 2008 11:16 pm

Depot placement bug

Post by Dancing Bear »

Hi all
we have just experienced a bug with depot placements (this is the first real bug anyone has reported in a while). During his turn the British player placed depots and garrisoned them. However, no one else can see them and the French player was able to march right through them. The attached screenshot was taken by the British player during his economic phase, which was after the French land movement. The screen clearly shows British depots in Edinburgh and area 130 (west of Newcastle). However during the French movement, France was able move through area 130 without fighting the garrison then besiege Edinburgh without fighting the depot there (in fact you can still see the depot outside of Edinburgh, which contradicts the rules).

One of players thought this was not the first time they can seen this, so I don't think it is related to 1.08.04. I'll try to get a save game from the British player. Has anyone else seen anything like this,a nd can provide some insight?
Dancing Bear
Posts: 1003
Joined: Wed Feb 20, 2008 11:16 pm

RE: Depot placement bug

Post by Dancing Bear »

Screen shot attached.
Attachments
GBEconMar.jpg
GBEconMar.jpg (296.04 KiB) Viewed 368 times
User avatar
DCWhitworth
Posts: 676
Joined: Sat Dec 15, 2007 1:20 am
Location: Norwich, England

RE: Depot placement bug

Post by DCWhitworth »

Might this be due to garissoned depots no longer stopping movement ?
Regards
David
User avatar
Mardonius
Posts: 654
Joined: Mon Apr 09, 2007 4:04 pm
Location: East Coast

RE: Depot placement bug

Post by Mardonius »

I think this was the intention; that is that garrisons no longer stop movement...
"Crisis is the rallying cry of the tyrant" -- James Madison
"Yes, you will win most battles, but if you loose to me you will loose oh so badly that it causes me pain (chortle) just to think of it" - P. Khan
Dancing Bear
Posts: 1003
Joined: Wed Feb 20, 2008 11:16 pm

RE: Depot placement bug

Post by Dancing Bear »

Maybe so (Marshall?), but us other non-British players don't even see the depots. Only GB can see these depots, they are invisible to everyone else.
bresh
Posts: 936
Joined: Mon Aug 08, 2005 9:10 am

RE: Depot placement bug

Post by bresh »

ORIGINAL: Dancing Bear

Maybe so (Marshall?), but us other non-British players don't even see the depots. Only GB can see these depots, they are invisible to everyone else.


It does look like we have a BUG, since whats at Edingburg should not be possible unless both nations are at peace(French corps+GB-Depot).
If the depot is empty it should dissapear after French land phase, if its garrisoned there should have been a field combat.
If empty France should during land movement be prompted if he wanted to eat the depot for supply.
Then if he said yes, then there would be no siege in the province(since all forces in the area need to participate in a siege, and are not allowed to have eaten enemy depots for supply. Or if France said no, it should just dissapear...


Also I sure hope depots are not hidden, because the depot should still cut French supply lines.


But yes, depots are not supposed to stop enemy movement, even if garrisoned, to follow the original EIA-rules.

Regards
Bresh
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Depot placement bug

Post by Marshall Ellis »


They certainly should not be hidden and I've not touched any code concerning depots in a while?
Would like to see a game where the depots are visible then not visible???
Thank you

Marshall Ellis
Outflank Strategy War Games


Dancing Bear
Posts: 1003
Joined: Wed Feb 20, 2008 11:16 pm

RE: Depot placement bug

Post by Dancing Bear »

I'll try to get hold of the saves on put them on Mantis. I'm Prussia in the game, and like everyone except GB, we can't see the depots. However from the screen shot, GB clearly placed them and can see them.
Dancing Bear
Posts: 1003
Joined: Wed Feb 20, 2008 11:16 pm

RE: Depot placement bug

Post by Dancing Bear »

Just an update on this one. We re-ran the land phase, and everthing worked as it should the second time through.
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Depot placement bug

Post by Marshall Ellis »

Very good!
Thank you

Marshall Ellis
Outflank Strategy War Games


Post Reply

Return to “Tech Support”