HQ relocating without reason

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Grouchy
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HQ relocating without reason

Post by Grouchy »

Hallo,

To practise with the editor I edited all kind of things (Industry, units etc etc) in the GC 41-45. Doing some testruns to see what kind of impact they all have.
However i did notice some odd HQ relocating behaviour for the second time now.
Corps HQ's from an german Army all relocate during the AI turn (after changing orders and rerunning the turns i'm sure they arn't bumped by the AI but for some reason they relocate and loose all their supply etc).

The first time i noticed the relocating was the turn from june '41 to july '41 (no save from that one) and now i'm seeing it for the 2nd time when a month is changing on turn 7 (july'41) to turn 8 (august '41).

Anyone else seeing this behaviour also with an edited scenario?

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Helpless
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RE: HQ relocating without reason

Post by Helpless »

Would be good to get more data on this...better with save or scenario file.
Pavel Zagzin
WITE/WITW/WITE-2 Development
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Grouchy
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RE: HQ relocating without reason

Post by Grouchy »

I'll attach the save file (renamed begin.sav as begin.txt otherwised it wouldn't attach to this message) one turn before it happens
Please watch the Corps HQ of 4th Army and 2nd Panzer Army (Heeresgruppe mitte) relocate after you execute the turn.
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begin.txt
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Helpless
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RE: HQ relocating without reason

Post by Helpless »

This is a code bug, not your data. To avoid the the displacement you can place your HQs on the rail. Usually it shouldn't happen, but in your case very low supplies triggered that. I've fixed that, but this won't be included into official 1.01 patch. If you want we can send you a test exe to try.
Pavel Zagzin
WITE/WITW/WITE-2 Development
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Grouchy
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RE: HQ relocating without reason

Post by Grouchy »

Thanks. I'm gladly try the test exe out. Will PM you my emailadress.
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Grouchy
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RE: HQ relocating without reason

Post by Grouchy »

Executed the turn. No more displacing HQ's. Your fix worked!
Thanks.
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