Minsk garrison requirement

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Jim D Burns
Posts: 4004
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

Minsk garrison requirement

Post by Jim D Burns »

I’m finding that Minsk’s garrison requirement is larger than the 8,000 mentioned in 17.2.1 for light urban hexes. Here’s a screenshot showing a full security division of 4,927 men, a security regiment with 1,679 men and a fortified zone with 1,738 men.

The two security units are counted double, so their manpower is 13,212 in equivalence. Add that to the fortified zone and you have 14,950 men in the city and the hex shows as blue which means its garrison is 100%.

But if I move out just the security regiment, the hex turns yellow which means it has dropped below the 100% requirement. But with a doubled security division of 9,854 in equivalence added to the Fortified zone to make it 11,592 in equivalent manpower left behind, I’m almost positive that Minsk is seen by the AI as heavy urban even though the mouse-over in my screenshot shows it as light urban. I guess it is also possible that the security troops are not being doubled in Minsk, but that would mean just this hex since Riga is garrisoned with two regiments and a fort without problems.

I have Riga garrisoned with two security regiments and a fortified zone which gives it about 8,500 in equivalent garrison value and it is blue, so this problem appears to be specific to Minsk right now. Though I haven’t gone very far east yet so other light urban centers may need to be looked at.

Jim


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Helpless
Posts: 15788
Joined: Fri Aug 27, 2004 3:12 pm

RE: Minsk garrison requirement

Post by Helpless »

Good catch! Seems we have terrain mismatch in Minsk. In hex data which is used to calculate garrison requirement is is set as Heavy Urban (as it was initially, but than we reverted it back), but by pop size it should be Light Urban as it is set in the live text.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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