total turns

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Egg_Shen
Posts: 63
Joined: Wed Jun 19, 2002 3:15 am
Location: North Korea

total turns

Post by Egg_Shen »

is there any way to increase the total number of turns in a senario?
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Orzel Bialy
Posts: 2569
Joined: Thu Apr 04, 2002 5:39 am
Location: Wisconsin USA
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Post by Orzel Bialy »

go into the "editor" option and load the scenario in question. At the bottom of the page there is a box that is labelled "turns", crank it up to the desired number and save the file.
This will work for scenario's you create and those which were included or downloaded.

Hope that helps.
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Ograbme
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Joined: Mon May 06, 2002 12:26 am
Location: California

Post by Ograbme »

Under what conditions will a scenario end early? I know it will if force morale is broken enough, but how many times does it have to happen?
D--n it, how he nicks 'em
Oh! This cursed Ograbme
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Redleg
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Joined: Tue May 23, 2000 8:00 am

Post by Redleg »

It is something like 2/3 of a force destroyed or routed/suppressed and no v-hexes in control. I used to have the exact formula but that is close.

So it pays to pulled the shot up units out of the line and rest them for a turn or so if the battle is not going your way.

Someday I will find my printout of this formula for when a battle may end early.
Egg_Shen
Posts: 63
Joined: Wed Jun 19, 2002 3:15 am
Location: North Korea

Post by Egg_Shen »

cools thanks!:D
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