X strength bug?

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jjdenver
Posts: 2480
Joined: Thu Nov 01, 2007 11:07 pm

X strength bug?

Post by jjdenver »

Turn 3 as Sovs in GC. Using beta 4 or 5 (latest beta).

There were 2 inf divs attacked. One started my turn entrained - not sure why - didn't think he should have been. He showed as 300+ strength and X strength on map. Screenshot and saved game attached. Note that I took him off the train by clicking the "on train" toggle already but that didn't change his strength displayed.


Image
Attachments
strengthbug.jpg
strengthbug.jpg (304.4 KiB) Viewed 163 times
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
jjdenver
Posts: 2480
Joined: Thu Nov 01, 2007 11:07 pm

RE: X strength bug?

Post by jjdenver »

And here's save game file.
Attachments
bugsave.zip.zip
(2.5 MiB) Downloaded 11 times
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
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karonagames
Posts: 4701
Joined: Mon Jul 10, 2006 8:05 am
Location: The Duchy of Cornwall, nr England

RE: X strength bug?

Post by karonagames »

Nice one! I want one of those!

I'm sure Pavel will be along soon, or maybe tomorrow morning. I think, and it is a guess that a decimal point has got lost/corrupted. The lack of supply may have knocked something out of place.

edit: what happens when you move it? do the numbers reset?

edited edit: Also what happens when you attack it? Are the CV numbers weird too?
It's only a Game

User avatar
karonagames
Posts: 4701
Joined: Mon Jul 10, 2006 8:05 am
Location: The Duchy of Cornwall, nr England

RE: X strength bug?

Post by karonagames »

I eventually saw the save file. I definitely want one of these! It has a modified CV of 15,000!
It's only a Game

User avatar
karonagames
Posts: 4701
Joined: Mon Jul 10, 2006 8:05 am
Location: The Duchy of Cornwall, nr England

RE: X strength bug?

Post by karonagames »

Hmmm... a weird one. It can't be moved or attack. It doesn't have any of the things that I have seeen cause these sort of numbers in the past. Definitely one for Pavel.

It's only a Game

Zorch
Posts: 7087
Joined: Sun Mar 07, 2010 4:21 pm

RE: X strength bug?

Post by Zorch »

Hopefully it's just a display error...javascript:void(AddText('[:D]'))
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Helpless
Posts: 15788
Joined: Fri Aug 27, 2004 3:12 pm

RE: X strength bug?

Post by Helpless »

Some of ground element go huge negative amount of disrupted elements: BA-10 -20989. When the CV is calculated disruption is subtracted from ready elements, but since is negative it is effectively adding to CV.

The most interesting how it get there. Must be some combat activity or movement across the river. Do you have save prior to this? Do you know what this unit was doing?

I have attached cleared save so you should be able to continue.

Must be some overflow. Will "scan" the code.
Attachments
CV_bug_fix.zip
(2.5 MiB) Downloaded 7 times
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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