German SEC Units

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Dereck
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German SEC Units

Post by Dereck »

Since security divisions/regiments are used to garrison cities which may be more than 5 hexes away from each other not to mention their corps HQ how does one handle this?

Just let them be out of the command radius of their corps?

Remove the divisions from the corps and assign directly to O.K.H.? And if so, what do you do with the empty corps HQ which can only have security divisions assigned?

Something else?

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Montbrun
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RE: German SEC Units

Post by Montbrun »

It's not a big deal for these units. They should always be in supply, once the rail lines are repaired, and keep them mobile, in order to react to partisan incursions. These units being out of Command Radius isn't catastrophic.
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vinnie71
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RE: German SEC Units

Post by vinnie71 »

I find that you only need to keep the HQ mobile...
 
When partisans crop up, one normally dispatches the nearest regiment for the hunt. Move HQ close so that it can provide support. Incidentally the large Hungarian and later Romanian security divisions really relieve you from garrisoning the largest cities.
 
One other thing. Some posters in other threads seem to send the SS motorised and cavalry brigades to hunt partisans. I bet that if they do so, they'll attach them to one of the security commands for added support. I haven't played far enough into the game to check this out though.
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RE: German SEC Units

Post by roflbinflood »

I usually just assign them to OKH and disband the Corp HQ's. Partisans are rather weak in combat anyways so it doesn't matter.
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Avenger
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RE: German SEC Units

Post by Avenger »

Army group center and army group south are already stretched thin on command points (Seen in the commanders report). That is also a good reason to attach the security divisions to OKH. In addition, whenever it is possible I break the security divisions down to Brigades (B Key) and spread them out to more cities. You can add a defensive fort on top of a security brigade and that will provide enough manpower to keep the partisans down. (It takes a full turn for the city square to turn blue).
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