Optimal Screen Resolution

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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mamnich24
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Optimal Screen Resolution

Post by mamnich24 »

Dear Folk,
Just got the game. Searched Manual under screen resolution, and didn't find much. What is the optimal resolution my computer should be set at?
At 1680x1050 every thing is too small to see even with Huge map setting. The game frame is large but the map doesn't fill it. If I go 800x600 not all the buttons show. Where are these things discussed in the manual?
Thanks,
Mike
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Panama
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RE: Optimal Screen Resolution

Post by Panama »

Section 6 in the manual is all I can find.
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Telumar
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RE: Optimal Screen Resolution

Post by Telumar »

It's okay for me at 1920x1080 on a 24 inch Monitor.. There is no optimal resolution, though i would recommend at least 1024x768 as this is the minimal resolution for having all buttons. Certainly depends on the type and size of the monitor one uses.
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ralphtricky
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RE: Optimal Screen Resolution

Post by ralphtricky »

ORIGINAL: mamnich

Dear Folk,
Just got the game. Searched Manual under screen resolution, and didn't find much. What is the optimal resolution my computer should be set at?
At 1680x1050 every thing is too small to see even with Huge map setting. The game frame is large but the map doesn't fill it. If I go 800x600 not all the buttons show. Where are these things discussed in the manual?
Thanks,
Mike
You do know that you can set the game resolution in the Opart 3.ini file? 1024x768 is about the smallest to get all the buttons, but 800x600 is playable. It all depends on your eyes and the size of the screen you're looking at. The what's new file details how to set it.

The mouse wheel will also zoom the map in and out.

You can also play with the Fonts file to fine tune the display, I've got mine set to not use the bitmap fonts, there's a bit harder to read. I lose the SS symbols, but it's more legible.

There are alternate graphics sets out there with higher contrast too.

As we get older, I've tried to make the UI as configurable as I can. My screen can do 1920x1200, but I set Windows 7 to 125% and run toaw at a lower resolution when I'm not debugging.

Ralph
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
Iron Stringbean
Posts: 35
Joined: Wed Aug 02, 2006 9:38 pm

RE: Optimal Screen Resolution

Post by Iron Stringbean »

I tried altering the screen resolution, but I couldn't get it to work. In the Opart3.ini file, I changed:

ChangeScreenResolution=N
ScreenY=600
ScreenX=800

to:

ChangeScreenResolution=Y
ScreenY=900
ScreenX=1440

and the game launched in 800x600. I also tried 1280x800, 1280x1024, and 1024x768 and everytime, it launched at 800x600. Am I doing something wrong?

ORIGINAL: ralphtrick

ORIGINAL: mamnich

Dear Folk,
Just got the game. Searched Manual under screen resolution, and didn't find much. What is the optimal resolution my computer should be set at?
At 1680x1050 every thing is too small to see even with Huge map setting. The game frame is large but the map doesn't fill it. If I go 800x600 not all the buttons show. Where are these things discussed in the manual?
Thanks,
Mike
You do know that you can set the game resolution in the Opart 3.ini file? 1024x768 is about the smallest to get all the buttons, but 800x600 is playable. It all depends on your eyes and the size of the screen you're looking at. The what's new file details how to set it.

The mouse wheel will also zoom the map in and out.

You can also play with the Fonts file to fine tune the display, I've got mine set to not use the bitmap fonts, there's a bit harder to read. I lose the SS symbols, but it's more legible.

There are alternate graphics sets out there with higher contrast too.

As we get older, I've tried to make the UI as configurable as I can. My screen can do 1920x1200, but I set Windows 7 to 125% and run toaw at a lower resolution when I'm not debugging.

Ralph
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Panama
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RE: Optimal Screen Resolution

Post by Panama »

Yup, you're right. It doesn't work for me either. No matter what I put in the ini file it always comes up 800x600 stretched to fit my wide monitor.
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larryfulkerson
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RE: Optimal Screen Resolution

Post by larryfulkerson »

Um.........if you right click on your desktop you may get a menu that will allow you to change your screen resolution to a "better" size:
 
Image
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https://www.youtube.com/watch?v=NyMJDtycB9U&t=254s
5 Cracks in Reality (You've Never Noticed One)
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Panama
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RE: Optimal Screen Resolution

Post by Panama »

That isn't the issue. I think the game is supposed to support it's own resolution without relying on your desktop resolution. Not sure but why else would Ralph bother to put those lines in the ini file? Otherwise you'll constantly change your desktop res.
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larryfulkerson
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RE: Optimal Screen Resolution

Post by larryfulkerson »

ORIGINAL: Panama
That isn't the issue.
With version 3.2 that's the way I got the resolution I needed to see all the buttons. I'm hoping we can eventually get the 3.4 version to support the settings in the ini file.
ORIGINAL: Panama
Otherwise you'll constantly change your desktop res.
Yes, this was a hassle to be constantly changing my desktop res.
The horrifying realities of Eternity
https://www.youtube.com/watch?v=jT40e4mYIcs

https://www.youtube.com/watch?v=NyMJDtycB9U&t=254s
5 Cracks in Reality (You've Never Noticed One)
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Panama
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RE: Optimal Screen Resolution

Post by Panama »

ORIGINAL: larryfulkerson
ORIGINAL: Panama
That isn't the issue.
With version 3.2 that's the way I got the resolution I needed to see all the buttons. I'm hoping we can eventually get the 3.4 version to support the settings in the ini file.

Yeah, that's what I did too. A pain in the patoot.
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ralphtricky
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RE: Optimal Screen Resolution

Post by ralphtricky »

Sorry about that, I guess I was in too much of a hurry to test it thoroughly. I'll try to fix it for the release.
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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Panama
Posts: 1362
Joined: Fri Oct 30, 2009 1:48 pm

RE: Optimal Screen Resolution

Post by Panama »

Hey, nothing to be sorry about. All this stuff you brought us.
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