Vehicle count in units

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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usecase
Posts: 113
Joined: Wed Mar 03, 2004 10:07 pm

Vehicle count in units

Post by usecase »

I can dig out the details on unit composition from the various .csv files, but it's not immediately clear how the organic vehicle count is calculated. Any dev/test type folk able to enlighten me, please?
SireChaos
Posts: 710
Joined: Mon Aug 14, 2006 8:11 pm
Location: Frankfurt, Germany

RE: Vehicle count in units

Post by SireChaos »

I am not a dev/test guy, but I would venture a guess it has something to do with supply, fuel and ammo needs of a unit. Probably the nominal number of organic vehicles is the number that is needed to carry 100% of the unit´s supply, fuel and ammo needs.
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