@Erik: Modifiers in the game?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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GeorgiaBoy
Posts: 17
Joined: Sun Dec 26, 2010 11:11 pm

@Erik: Modifiers in the game?

Post by GeorgiaBoy »

Will they be able to be modded at some point? Reason why I ask is I was wondering if DW/RotS is as robust as MoO3/SE V? I could provide a link to the modifier list in MoO3 for comparison if interested...

Many Thanks,

GB

Edited for clarity/lousy spelling
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Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: @Erik: Modifiers in the game?

Post by Data »

This should probably go on the modders wishlist, I think Elliot and Erik check that regularly so it has a better chance for visibility
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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