problems with the archer era mod

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Utra
Posts: 6
Joined: Sat Jan 22, 2011 4:09 pm

problems with the archer era mod

Post by Utra »

Hi there ppl,

my problem is simple, i downloaded v1.2 of the mod and v1.1, i added the extra races and ships (edited the races script) so that they are supported without the DW expansion pack, however all races but 1 are working perfectly, the tellarites for some reason wount use there designated ship set, i have assigned it as with all the others but it always wants to use the andorian ship sets, no matter what i change the ship set value to i cannot get it to work.

thanks in advance

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WoodMan
Posts: 1345
Joined: Wed Jun 02, 2010 1:22 pm
Location: Ol' Blighty

RE: problems with the archer era mod

Post by WoodMan »

How many shipsets are there?  The original DW can only support 9, (0-8) could this be related to the problem?
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
Utra
Posts: 6
Joined: Sat Jan 22, 2011 4:09 pm

RE: problems with the archer era mod

Post by Utra »

i thaught about that however the tellarites shipset is the 8th out of 9, with 1-7 and 9 working as there ment to.

EDIT -

Problem solved thanks to Igard :).
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ehsumrell1
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Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
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RE: problems with the archer era mod

Post by ehsumrell1 »

Utra;

If you upload your races.txt file you altered, I'll be happy to look at it and
see what the problem may be. Igard might be busy on another project at this time.
But if I can't solve it he will be able to! [:)]
Shields are useless in "The Briar Patch"...
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