Thunder in the East (Team Game)
Moderators: Joel Billings, Sabre21
- Redmarkus5
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Thunder in the East (Team Game)
PURPOSE
This is a shared AAR section to be used by both sides in this team game. Separate confidential AARs will be setup by each of the teams.
In this 'AAR' we will post the team organisations, agreed house rules and shared comments on playability in team mode, logistics etc.
This is a shared AAR section to be used by both sides in this team game. Separate confidential AARs will be setup by each of the teams.
In this 'AAR' we will post the team organisations, agreed house rules and shared comments on playability in team mode, logistics etc.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
- Redmarkus5
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RE: Thunder in the East (Team Game)
TEAM ORGANISATION
Axis
OKW/OKH - BigAnorak
AGN - Redmarkus
AGC - Ron
AGS - Bairdlander
Soviets
STAVKA - ComradeP (this player needs to create the game and send it to the OKH player, once assigned)
Baltic etc. - 821Bobo
West - timmyab
Southwest - Smokindave34
Axis
OKW/OKH - BigAnorak
AGN - Redmarkus
AGC - Ron
AGS - Bairdlander
Soviets
STAVKA - ComradeP (this player needs to create the game and send it to the OKH player, once assigned)
Baltic etc. - 821Bobo
West - timmyab
Southwest - Smokindave34
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
- Redmarkus5
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RE: Thunder in the East (Team Game)
INITIAL DIVISION OF ROLES AND SECTORS
Axis
Player 1 = OKH/OKW (commands all AP usage, Air and all reserves until they are assigned to an Army Group. Issues strategic orders. Can 'punish' a commander for not obeying or poor performance by withholding resources. Takes temporary command of any AG whose owning player is unavailable or unresponsive after, say 2 days. Responsible for 'driving' the AAR thread, with inputs [field reports] from each of his commanders).
Player 2 = AGN
Player 3 = AGC
Player 4 = AGS (When AG A and AG B are formed, Player 1 can decide to take over one of them, bring in a 5th player, or let Player 4 run both groups, etc).
Soviets
Player 1 = STAVKA (Commands AP, Air and all STAVKA reserves PLUS Moscow MD and Reserve Front and move of factories. Note; Player 1 moves first and decides how rail move points are to be allocated - he may opt to use them all! Plus the above points as per the OKH/OKW player).
Player 2 = All forces in the Baltic States, Finland and around Leningrad (details to be agreed with STAVKA).
Player 3 = Western MD - all forces from one hex south of Vilnius to the Pripyat R.
Player 4 = Southwest - all forces from the Pripyat R to Odessa.
Player 5 = Optional - may join to take over command of the Caucasus region and/or Crimea when required.
STAVKA will reassign commands as the front expands, to keep the burden shared.
This is a PBEM game - interim moves need to be saved and emailed between team members (NO F12!) and then only Player 4 hits F12 when he's done and sends to the STAVKA/OKH player, as appropriate. This is critical - hit F12 prematurely and you will need to play your part of the turn over again.
Axis
Player 1 = OKH/OKW (commands all AP usage, Air and all reserves until they are assigned to an Army Group. Issues strategic orders. Can 'punish' a commander for not obeying or poor performance by withholding resources. Takes temporary command of any AG whose owning player is unavailable or unresponsive after, say 2 days. Responsible for 'driving' the AAR thread, with inputs [field reports] from each of his commanders).
Player 2 = AGN
Player 3 = AGC
Player 4 = AGS (When AG A and AG B are formed, Player 1 can decide to take over one of them, bring in a 5th player, or let Player 4 run both groups, etc).
Soviets
Player 1 = STAVKA (Commands AP, Air and all STAVKA reserves PLUS Moscow MD and Reserve Front and move of factories. Note; Player 1 moves first and decides how rail move points are to be allocated - he may opt to use them all! Plus the above points as per the OKH/OKW player).
Player 2 = All forces in the Baltic States, Finland and around Leningrad (details to be agreed with STAVKA).
Player 3 = Western MD - all forces from one hex south of Vilnius to the Pripyat R.
Player 4 = Southwest - all forces from the Pripyat R to Odessa.
Player 5 = Optional - may join to take over command of the Caucasus region and/or Crimea when required.
STAVKA will reassign commands as the front expands, to keep the burden shared.
This is a PBEM game - interim moves need to be saved and emailed between team members (NO F12!) and then only Player 4 hits F12 when he's done and sends to the STAVKA/OKH player, as appropriate. This is critical - hit F12 prematurely and you will need to play your part of the turn over again.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
- Redmarkus5
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RE: Thunder in the East (Team Game)
AGREED HOUSE RULES
(To be added)
(To be added)
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
- Northern Star
- Posts: 1853
- Joined: Sun Feb 17, 2008 4:53 pm
RE: Thunder in the East (Team Game)
Who will manage the Luftwaffe and the VVS and how will you manage the air forces?
In the 1st turn attacks is a bit difficult in my opinion to divide in 3 the LW and bomb the Soviet air bases in different moments.
I'm very curious to read your AAR. In the future I'll consider this idea for the next pbem games.
In the 1st turn attacks is a bit difficult in my opinion to divide in 3 the LW and bomb the Soviet air bases in different moments.
I'm very curious to read your AAR. In the future I'll consider this idea for the next pbem games.
RE: Thunder in the East (Team Game)
apparently from note 3
OKH & STAVKA command Air units
OKH & STAVKA command Air units
RE: Thunder in the East (Team Game)
I'd be in for the STAVKA role or another Soviet role, but preferably STAVKA.
SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
RE: Thunder in the East (Team Game)
I wuld love to be a part of this but I am leaving for Disneyworld for 6 days tommorow 
RE: Thunder in the East (Team Game)
Well, you could join the Soviet team and possibly have someone else manage your moves whilst you're away or if you want to lead AGC you could ask Bob (OKH) to do your moves for turn 1. It will take some time to organize this in any case.
SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
RE: Thunder in the East (Team Game)
I'll take the Baltic front if you like.
To be honest, I'm not sure that this is going to work without some help from the devs, but I'd like to have a go anyway.
I do hope the devs can improve the multiplayer aspect of the game.The most important thing would be for the game to have it's own server.That might be very expensive, I don't know.Perhaps there wouldn't be enough demand to warrant it.Does anyone know anything about that sort of thing?
To be honest, I'm not sure that this is going to work without some help from the devs, but I'd like to have a go anyway.
I do hope the devs can improve the multiplayer aspect of the game.The most important thing would be for the game to have it's own server.That might be very expensive, I don't know.Perhaps there wouldn't be enough demand to warrant it.Does anyone know anything about that sort of thing?
RE: Thunder in the East (Team Game)
Sounds very interesting! I would like to command AGC if it is still unfilled.
RE: Thunder in the East (Team Game)
would be glad to take a command in soviet army
my adress patrick.vastel@aliceadsl.fr
as you can see France
my adress patrick.vastel@aliceadsl.fr
as you can see France
RE: Thunder in the East (Team Game)
All slots should be full now if redmarkus and the others are OK with the proposed participants: Ron for AGC, timmyab for Northwest/Northern Fronts, cpt flam for Western Front/assorted units from Kharkov and Orel M.D.'s, me for STAVKA, its units and the VVS. If anyone has to drop out Ketza could take over. Ketza could also possibly take control of Southern Front or Reserve Front when the frontline widens.
SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
- PeeDeeAitch
- Posts: 1276
- Joined: Mon Jan 01, 2007 4:31 am
- Location: Laramie, Wyoming
RE: Thunder in the East (Team Game)
I was going to volunteer to Pavlov and have myself executed after turn 1.
"The torment of precautions often exceeds the dangers to be avoided. It is sometimes better to abandon one's self to destiny."
- Call me PDH
- WitE noob tester
- Call me PDH
- WitE noob tester
RE: Thunder in the East (Team Game)
I see more people have also posted in the other thread, so there are now more sign-ups than commands to take.
SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
RE: Thunder in the East (Team Game)
I can say that team games are awesome! Playing in one HPS team game now-invasion of france. Dont be surprised if you guys start exchanging phone #s, or skype #s [:)]
RE: Thunder in the East (Team Game)
I will be a General in waiting.
Lets hope i dont get executed for just hanging out drinking Vodka and eating potatoes in the rear with the gear.
Lets hope i dont get executed for just hanging out drinking Vodka and eating potatoes in the rear with the gear.
RE: Thunder in the East (Team Game)
Since all slots are full (I didn't have time to do much searching; posting from work atm) I'm taking back my application and will be a follower of the AAR threads.
- cookie monster
- Posts: 1690
- Joined: Sun May 22, 2005 10:09 am
- Location: Birmingham,England
RE: Thunder in the East (Team Game)
There's one team PBEM I know in the WITPAE forums.
I think they are using something like DROPBOX for sending the turn. I dont know exactly why maybe it makes sense with multiple players.
Mynok would know the answer. He's one of the players.IIRC
I think they are using something like DROPBOX for sending the turn. I dont know exactly why maybe it makes sense with multiple players.
Mynok would know the answer. He's one of the players.IIRC
- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
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RE: Thunder in the East (Team Game)
ORIGINAL: Northern Star
Who will manage the Luftwaffe and the VVS and how will you manage the air forces?
In the 1st turn attacks is a bit difficult in my opinion to divide in 3 the LW and bomb the Soviet air bases in different moments.
I'm very curious to read your AAR. In the future I'll consider this idea for the next pbem games.
Nice signature image
Air forces will be managed by OKH and STAVKA. Of course, players can PM their commander to lobby for support for their operations...
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2






