Possible (small) KIA bug ...

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WryGuy2
Posts: 9
Joined: Thu Feb 03, 2011 3:17 pm

Possible (small) KIA bug ...

Post by WryGuy2 »

All,

I just re-fired up the 1941 Grand Campaign against the AI again, my playing as the axis with version 103, beta 4. After completing my first turn and letting Soviet AI run it's turn, turn 2 began. When I checked the tab that tells you what happened between the end of turn one and the beginning of turn 2 (manpower plus-ups, vehicle repairs, unit arrivals and withrdrawls, etc.), I was surprised to see that the Hungarian General in charge the 8th Hungarian Corps (Denzo Lazslo, if I recall correctly), had been killed in action.

I thought this a little odd, seeing as how on turn 2, the Hungarians were still frozen and ostensibly still at peace with the Soviet Union. So, there wasn't any action to be killed in, so to speak. Although a minor event (except perhaps to Mssr Lazslo), he was one of the better Hungarian gererals, and I was sorry to see him go.

Anyway, if this represents the small chance of any General dieing through things like heart attacks, aircraft accidents, etc., I'm fine with it, I just thought I'd point it out.

-Tim
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LiquidSky
Posts: 2813
Joined: Tue Jun 24, 2008 4:28 am

RE: Possible (small) KIA bug ...

Post by LiquidSky »



It was a Rumanian plot
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
WryGuy2
Posts: 9
Joined: Thu Feb 03, 2011 3:17 pm

RE: Possible (small) KIA bug ...

Post by WryGuy2 »

No doubt ... I think the Hungarian VIII Corps was even sitting in some of the territory turned over to the Hungarians via the Vienna dictate ... [;)]

Question to the masses ... I haven't progressed far enough with the beta 4 patch, but have they changed things to allow the Hungarians to rail through a town garrisoned by Romanians (and vice-versa), or do we still have to move the garrison out of the town in order to use that rail line? Or is this working as intended?

-Tim
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