Trying to enjoy

Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases, but along with all the enhancements it retains the same addicting tactical action found in the original titles! Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
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DigiAngel
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Joined: Sat Mar 05, 2011 1:14 pm

Trying to enjoy

Post by DigiAngel »

So...I still have the original Trilogy set of Close Combat for Windows95. I remember trying to play it for a few times, then gave up and that was it. Tick forward to today, and with LSA and I'm kinda feeling the same thing. I try and appreciate the realism, but sheesh....last night I had a sniper from 128 meters away take shot after shot after shot and a dude...the sniper was in open field and the dude was behind light cover. 5 minutes later the sniper gets shot down by the dude. I keep thinking "if this was the real world, have really missed like 15 times?" it's these types of things that frustrate me with the entire CC series. That and not being able to save DURING a battle..least I haven't figured that one out yet ;)
Tejszd
Posts: 3469
Joined: Sat Nov 17, 2007 4:32 pm

RE: Trying to enjoy

Post by Tejszd »

That can be frustrating.... There definitely is some random factors in the game calculations to make things inconsistent and frustrating if/when you are on the wrong side of it. But having said that it is a pretty good simulation in that better men (experience and morale), tactics (your part in the game; command teams close by, attacking from multiple directions/flanking, using terrain, etc.) and weapons (ammo loads, armour thickness, gun penetration, etc.) all come into play. It was good enough that both UK and US use a version of the game for training purposes.....
STIENER
Posts: 832
Joined: Sun Jan 07, 2001 10:00 am
Location: Vancouver, Canada

RE: Trying to enjoy

Post by STIENER »

are you playing H2H? thats where the game comes into its own. LSA still needs some tweaks, to make it a GREAT game.
DigiAngel
Posts: 4
Joined: Sat Mar 05, 2011 1:14 pm

RE: Trying to enjoy

Post by DigiAngel »

Wow did know that....and no, I haven't played H2H yet. Out of all the CC series, which is the most realistic, and the least frustrating?
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Fred98
Posts: 4019
Joined: Fri Jan 05, 2001 10:00 am
Location: Wollondilly, Sydney

RE: Trying to enjoy

Post by Fred98 »

ORIGINAL: DigiAngel

which is the most realistic, and the least frustrating?


Close Combat 1 played H2H

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STIENER
Posts: 832
Joined: Sun Jan 07, 2001 10:00 am
Location: Vancouver, Canada

RE: Trying to enjoy

Post by STIENER »

CC5 GJS Mod. H2H [:)] soon to be TLD GJS Mod[;)]

LSA has great potential tho........
xe5
Posts: 783
Joined: Sun May 03, 2009 5:06 pm

RE: Trying to enjoy

Post by xe5 »

ORIGINAL: DigiAngel
sheesh....last night I had a sniper from 128 meters away take shot after shot after shot and a dude...
the sniper was in open field and the dude was behind light cover.
5 minutes later the sniper gets shot down by the dude.
I keep thinking "if this was the real world, have really missed like 15 times?"

Yes, sometimes in the real world snipers can miss dudes @ 128 meters like 15 times...
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7A_Woulf
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Joined: Thu Jan 28, 2010 8:18 am

RE: Trying to enjoy

Post by 7A_Woulf »

...and now the Swedish government have to "take care of" you Xe5; -You have leaked pictures of our latest 'secret weapon' for deployment in Afghanistan! [;)]
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