Baltic transport issues

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Klydon
Posts: 2305
Joined: Sun Nov 28, 2010 3:39 am

Baltic transport issues

Post by Klydon »

Playing 1.03 41 campaign. Seems like the Red Fleet is at sea or something since I can't do sea transport. I also tried again after capturing Riga. The shot shown is after I captured the two small ports up the coast. The island port to give access to Riga has been bombed and has 5% damage on it as well.

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Aussiematto
Posts: 344
Joined: Sun Feb 13, 2011 8:27 am
Location: Australia

RE: Baltic transport issues

Post by Aussiematto »

Yes-- had the same problem. Kuessare bombed to 11% or 18% damange (tried twice, ports captured, Riga cleared by panzers and no go on the sea lift --same graphic result.

This was vs AI, normal mode, just trying to learn how to do it.


I still remember cardboard!
Ridgeway
Posts: 139
Joined: Sun Feb 20, 2011 11:36 pm

RE: Baltic transport issues

Post by Ridgeway »

That graphic display is just FOW.

If you right click on the destination, it should work. You need to select naval transport, then left click on the origin hex (de-selecting anyone you don't want to move), and then right click on the destination.
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Klydon
Posts: 2305
Joined: Sun Nov 28, 2010 3:39 am

RE: Baltic transport issues

Post by Klydon »

Ok, it worked. I really don't like that graphic for sea movement however. Hard to tell if it is going to work or not or how the movement points will work out. 
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Helpless
Posts: 15788
Joined: Fri Aug 27, 2004 3:12 pm

RE: Baltic transport issues

Post by Helpless »

Any chance you still have a save? It may require some fix. Thanks
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
Ridgeway
Posts: 139
Joined: Sun Feb 20, 2011 11:36 pm

RE: Baltic transport issues

Post by Ridgeway »

ORIGINAL: Helpless

Any chance you still have a save? It may require some fix. Thanks


At least in my games, all naval transport works this way, for the Russians and the Germans. The clear path only extends a few hexes from the origin, and everything else is darkened.
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Helpless
Posts: 15788
Joined: Fri Aug 27, 2004 3:12 pm

RE: Baltic transport issues

Post by Helpless »

I've removed movement FOW for the water hexes. Should look better.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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