A Russian Dunkirk!

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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mussey
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A Russian Dunkirk!

Post by mussey »

I made a huge Soviet pocket of about 20 units around Odessa, and the following turn all but the x3 in Odessa was evacuated! A smaller event took place several turns later when I trapped a few units on the Sea of Avaz (sp). The new pride of the the Soviet military - the Black Sea Fleet!
Col. Mussbu

The long arm of the law - "The King of Battle"

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carnifex
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RE: A Russian Dunkirk!

Post by carnifex »

vs AI or human?
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Lrfss
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RE: A Russian Dunkirk!

Post by Lrfss »

I had this happen on Turn 14 Vs the AI, 3 units as well in Odessa.
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carnifex
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RE: A Russian Dunkirk!

Post by carnifex »

Pls see this thread tm.asp?m=2768211 - AI doesn't follow the rules that a human has to in order to make up for it's tiny brain :)
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Razz1
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RE: A Russian Dunkirk!

Post by Razz1 »

Hay! Who you calling a tiny brain!
demol
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RE: A Russian Dunkirk!

Post by demol »

In real history, "Primorskaya Armiya" evacuated from Odessa pocket to crimea without any disturbances.
Black Sea Fleet surpassed all that axic could muster, only Richthofen Air Corps brought it to the end.
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mussey
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RE: A Russian Dunkirk!

Post by mussey »

I'm playing Germany vs AI.
 
Don't get me wrong, I don't mind terribly since this is my first GC and I'm just learning the ropes, trying a new strategy, and having major fun. It just surprised me that the AI was capable of pulling about 15 units off the line (in a pocket) and shipping them elsewhere in one GT. My hapless Romanians amusingly watching. I get the feeling their hearts weren't into liquidating that pocket anyway.
 
Next time, I'm going to put my air units on "Naval Interdiction" and nip this evac thing in the bud. Oops - wrong game - was thinking of WiTP, sorry [8|].
Col. Mussbu

The long arm of the law - "The King of Battle"

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